The latest Warhammer Online producer's letter has been published at the Warhammer Herald. This month Carrie Gouskos spends time discussing the public test server and the benefit the dev team gets from player feedback. Read on!
By now, many of you have probably read through the 1.3.5 patch notes and are gearing up to experience the 100% RvR Driven City Siege. I want to take this time to remind you that it is only through Public Testing that we are able to truly finalize our features. Version 1.3.5 is up on the Public Test server right now, and throughout the next few weeks you'll see the Mythic team placing a lot of emphasis on the this server with all of the test events we'll be hosting. Aside from the regular Stability public test, we are running city tests, beginning with the exclusive guild City tests which have already started and culminate in two public City tests. Be sure to stay tuned to the Herald for specifics around those tests and please participate when you can!
We'll be hosting our regular developer Q&A sessions after some of the tests, so please take the opportunity to jump on our Ventrilo server (ventrilo1.eamythic.com port 3960, the password updates with each test) and ask questions of some of the Mythic developers. I'm also very pleased to announce that Community Manager Andy Belford, Combat & Careers Lead Nate Levy, and I will be attending a special Q&A for the European players. This is part of the work we have been doing with GOA to provide some of the same developer interaction to our European players that our North American players have enjoyed (and I'm looking forward to practicing my Franšais!)
Read the rest at the link above.