Guild Wars Update: Lots of Balancing

| 24 May 2010 14:00

The Guild Wars team has updated the patch page with the latest skill balances applied to the game. It appears that the Mesmer received a LOT of attention from devs. Check it out!

Fast Casting

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Fast Casting: functionality of this attribute changed to: "Fast Casting decreases the activation time of your Spells and Signets. (No effect for non-Mesmer skills with an activation time less than 2 seconds.) In PvE, each rank of Fast Casting decreases the recharge time for your Mesmer Spells by 3%."

Activation Time Cap

Items and skills that improve skill activation time can no longer stack higher than 25%. Single effects that improve skill activation over 25% can exceed this cap. (Fast Casting is not included in this cap.)

For the full list of changes head here. For the explanation behind the changes, go to the Developer Updates page.

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Hopefully Mesmers will be a little easier to use in PvE now, although I think this will just make hard mode harder.

Also they nerfed Energy Tap and Drain. As if they weren't already useless...

Guild Wars Update: Lots of Balancing

The Guild Wars team has updated the patch page with the latest skill balances applied to the game. It appears that the Mesmer received a LOT of attention from devs. Check it out!

Fast Casting

image

Fast Casting: functionality of this attribute changed to: "Fast Casting decreases the activation time of your Spells and Signets. (No effect for non-Mesmer skills with an activation time less than 2 seconds.) In PvE, each rank of Fast Casting decreases the recharge time for your Mesmer Spells by 3%."

Activation Time Cap

Items and skills that improve skill activation time can no longer stack higher than 25%. Single effects that improve skill activation over 25% can exceed this cap. (Fast Casting is not included in this cap.)

For the full list of changes head here. For the explanation behind the changes, go to the Developer Updates page.

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