March Mayhem 2011 Is Over, Mojang Wins!

| 4 Apr 2011 20:37

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March Mayhem: Developers' Showdown 2011 is over and the winner is none other than the tournament Cinderella and 16th seeded wildcard, Mojang.

At the beginning of this year's March Mayhem, Valve was projected to take it all once again, but Zynga was still on the tip of everyone's tongue. Last year, the casual gaming king upset a number of community favorites until meeting Valve. Even after generating the highest voter turnout for a match-up in March Mayhem history, Zynga lost right at the end. 2011 was a different story. As the first round came to a close, Zynga was sent home packing by Cryptic Studios. As the dust settled, voters noticed another, more impressive upset -- number 1 seeded Nintendo had been taken down by wildcard and number 16 seeded Mojang AB, creators of Minecraft.

Mojang was voted into March Mayhem by members of The Escapist Publisher's Club for one of four wildcard spots going up against the number 1 seeds. Little did fans suspect that the Minecraft community was strong enough to send a powerhouse like Nintendo home in the first round. Mojang continued its Cinderella journey as it bulldozed through veteran developers Namco Bandai, Epic Games, and Obsidian before finally crushing last year's champion, Valve.

This brought the newcomer face-to-face with BioWare, who had just given Blizzard Entertainment a kick to the curb without breaking a sweat. The stage was now set for a battle for a showdown between the indie developer and the veteran powerhouse. After four long days of voting, Mojang AB emerged victorious and won a paid advertising contract with The Escapist! BioWare, Valve and Blizzard also received advertising contracts for winning their divisions or being part of the Final Showdown.

As for the community, many participants voted for their favorites over the six rounds of battle and each time they did, they were entered into a random drawing for the Grand Prize, an Alienware M15X Laptop. Three other winners will also be chosen at random for one of three Alienware M11X Laptops. The amount for all of the prizes together totaled almost $5000, thanks to March Mayhem's exclusive sponsor, Alienware. These winners will be chosen within the next couple of days.

As a side bonus to those participants who filled out their brackets before the event began, we took the top 13 brackets with the best scores and made them Publisher's Club members. They now get to enjoy high quality video along with video podcasts and mobile access, exciting bonus features, discounts from online retailers, and an even better user experience without the hassle of advertisements! Congrats to the following winners:

Congratulations to all the winners and a big thank you to everyone who participated in this event. A special thanks to Caliostro, Celtic_Kerr, GeorgW, MiracleOfSound and XxRyanxX for being our Escapist Ambassadors and helping answer questions from new members as well as fielding questions regarding the tournament.

March Mayhem: Developers' Showdown is over, thank you once again and see you next year!

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Avaloner:
I know it took some time to reply *cough* but anyway

Balobo:
Lol your opinion is not made up of facts either, only assumptions :P I like exploring and collecting stuff, idk if you like it too but whatever.

There is a difference between*" Du'h I just like the game*" and "Look here are the arguments against it, any comments on it?*".

Untill now you still haven't answered any questions I asked you, do you enjoy whacking your way, hours upon hours, trough the game, just to gather a few resources, are there different things to see you do not see anywhere else or is the game drawing you in with interesting story arcs or anything else?

Well I guess all of those answers sadly have to be no.

No, I don't enjoy whacking my way hours upon hours, I enjoy exploring and discovering new places (which there are an unlimited number of) and finding new structures of caves, islands, mountains, etc. to go exploring in and defending myself from monsters and other stuff like that. Once multiplayer stability improves, I think it will be even more fun.

Balobo:

Minecraft has no depth? Lmao, care to elaborate?

Balobo:
Are you seriously asking this?
The world of minecraft basically has NO story, there are no scripted events, no Npc's not one spoken or written word.

Just because it isn't an interactive book or movie doesn't make it shallow :P

Balobo:

Thats why minecraft is shallow, its a big sandbox, nothing more, a sandbox to play around with it, sure you can build..you can blow up, but nothing happens, unless you make something happen.

So because you can harvest new minerals and there's no story, it's shallow?

You know,I don't give a crap if Mojang won.
Yay,Mojang won the March Mayhem,what did they win?
A title of winner of March Mayhem.
A meaningless title that will be forgotten by everyone 2 months later.
After all,I don't think a massive company who revolutionized the FPS industry and has a big load of games (Valve) would care about a meaningless title more than a tiny company with only one game which is not finished yet. (Mojang)

OhJohnNo:

This is the issue I have with the term "depth" - nobody ever clarifies whether they mean story depth or gameplay depth. I'd say Balobo was probably talking about the latter, what with Minecraft's lack of story, but I'm not gonna chime in on this debate since I can't see it going anywhere.

The question here is, what is "gameplay" depth, is Minecraft "deep" because you can change the surroundings?
I wouldn't say so, because we would have one pissed of Newton, if we showed him the physics in the game.A game isn't drawing me in, simply because I just can change everything about it, Minecraft is and stays a tool to maybe vent your creative spirit, which is great for you, but that still doesn't mean it should be allowed among big franchises, which was still the main point, Minecraft is simply to less of a game to even deserve getting into the roster.

Avaloner:

Are you seriously asking this?
The world of minecraft basically has NO story, there are no scripted events, no Npc's not one spoken or written word.

Thats why minecraft is shallow, its a big sandbox, nothing more, a sandbox to play around with it, sure you can build..you can blow up, but nothing happens, unless you make something happen.

This is the issue I have with the term "depth" - nobody ever clarifies whether they mean story depth or gameplay depth. I'd say Balobo was probably talking about the latter, what with Minecraft's lack of story, but I'm not gonna chime in on this debate since I can't see it going anywhere.

I know it took some time to reply *cough* but anyway

Balobo:
Lol your opinion is not made up of facts either, only assumptions :P I like exploring and collecting stuff, idk if you like it too but whatever.

There is a difference between*" Du'h I just like the game*" and "Look here are the arguments against it, any comments on it?*".

Untill now you still haven't answered any questions I asked you, do you enjoy whacking your way, hours upon hours, trough the game, just to gather a few resources, are there different things to see you do not see anywhere else or is the game drawing you in with interesting story arcs or anything else?

Well I guess all of those answers sadly have to be no.

Balobo:

Minecraft has no depth? Lmao, care to elaborate?

Are you seriously asking this?
The world of minecraft basically has NO story, there are no scripted events, no Npc's not one spoken or written word.

Thats why minecraft is shallow, its a big sandbox, nothing more, a sandbox to play around with it, sure you can build..you can blow up, but nothing happens, unless you make something happen.

Avaloner:

Balobo:

I'm just saying that people may find enjoyment in different things than you. They might not find it to be a chore. Also, your point about flash games is heavily flawed, considering that flash games don't require money and don't require registration, making them accessible by just clicking your mouse. They also, arguably, lack the amount of depth in Minecraft.

Alright, seeing your last few posts and this I just think you run around, throwing "maybe's" and "if's" around.
People like different things based on "opinions", of course everyones entitled to one, the problem I have got with your opinion is, that its not based on any facts, I'm almost sure noone enjoys the clicking and constantly whacking of a shovel or a pickax.
Of course people enjoy to build stuff and blow stuff up, but that part of the "game" doesn't make for the work you have to put into it.

I don't however see how our argument holds with the flash games, some of them have quiet some depth, well seeing as minecraft has almost no depth at all thats not hard, as I mentioned before I could care less if Steve constantly dies from high falls, its just annoying to recollect the stuff and start again..its an annoyance to die, nothing else, I'm just angry that I need to go there and get my stuff, I'm not angry that I died.

However, just imagen that I would have just to pay a little amount of money a Dollar/Euro maybe for one game, I sure would play it just to "check" it out and it would be well deserving to play "crush the castle", I mean thats the catch with minecraft aswell isn't it...you pay just to check it out, because everyone and their Mom is all over that game.

Lol your opinion is not made up of facts either, only assumptions :P I like exploring and collecting stuff, idk if you like it too but whatever.

Minecraft has no depth? Lmao, care to elaborate?

...this is just wrong and against nature...

Balobo:

I'm just saying that people may find enjoyment in different things than you. They might not find it to be a chore. Also, your point about flash games is heavily flawed, considering that flash games don't require money and don't require registration, making them accessible by just clicking your mouse. They also, arguably, lack the amount of depth in Minecraft.

Alright, seeing your last few posts and this I just think you run around, throwing "maybe's" and "if's" around.
People like different things based on "opinions", of course everyones entitled to one, the problem I have got with your opinion is, that its not based on any facts, I'm almost sure noone enjoys the clicking and constantly whacking of a shovel or a pickax.
Of course people enjoy to build stuff and blow stuff up, but that part of the "game" doesn't make for the work you have to put into it.

I don't however see how our argument holds with the flash games, some of them have quiet some depth, well seeing as minecraft has almost no depth at all thats not hard, as I mentioned before I could care less if Steve constantly dies from high falls, its just annoying to recollect the stuff and start again..its an annoyance to die, nothing else, I'm just angry that I need to go there and get my stuff, I'm not angry that I died.

However, just imagen that I would have just to pay a little amount of money a Dollar/Euro maybe for one game, I sure would play it just to "check" it out and it would be well deserving to play "crush the castle", I mean thats the catch with minecraft aswell isn't it...you pay just to check it out, because everyone and their Mom is all over that game.

Mazty:

FllippinIDIOT:

Mazty:
Worst MM ever. Possibly the most obnoxious one I have seen. Let's see if this flavour of the month lasts a year. I think not.

deal with it

At least the eighth time my point has been proven. Thanks.

lol u mad. get over it. its a bracket. get pissed when your favorite sports team loses the championship, don't get mad when your bracket didn't go the way you planned.

loser.

FllippinIDIOT:

Mazty:
Worst MM ever. Possibly the most obnoxious one I have seen. Let's see if this flavour of the month lasts a year. I think not.

deal with it

At least the eighth time my point has been proven. Thanks.

Mazty:
Worst MM ever. Possibly the most obnoxious one I have seen. Let's see if this flavour of the month lasts a year. I think not.

deal with it

Balobo:

Mazty:

Balobo:

I thought you were trolling earlier, too. I guess it's even now.

I wasn't, you were. Why I even bothered replying to any of your posts is beyond me...

The community almost unanimously agrees that you were trolling.

And yet your evidence is what not to mention when was mass hysteria something to go by? Ever heard of Salem?

Mazty:

Balobo:

Mazty:

So you are just spouting nonsense to stir up an argument? Isn't that called trolling?

I thought you were trolling earlier, too. I guess it's even now.

I wasn't, you were. Why I even bothered replying to any of your posts is beyond me...

The community almost unanimously agrees that you were trolling.

Balobo:

Mazty:

Balobo:

I just assumed that I could say that any game is not a game because you were doing it earlier.

So you are just spouting nonsense to stir up an argument? Isn't that called trolling?

I thought you were trolling earlier, too. I guess it's even now.

I wasn't, you were. Why I even bothered replying to any of your posts is beyond me...

Mazty:

Balobo:

I just assumed that I could say that any game is not a game because you were doing it earlier.

So you are just spouting nonsense to stir up an argument? Isn't that called trolling?

I thought you were trolling earlier, too. I guess it's even now.

Balobo:

I just assumed that I could say that any game is not a game because you were doing it earlier.

So you are just spouting nonsense to stir up an argument? Isn't that called trolling?

Avaloner:

Balobo:

Tell me this; are those flash games have anywhere near the cult following of Minecraft? Have they made millions of dollars?

Lets take "Crush the castle 2" for example, today only on Armorgames it has 18,769,647 plays (its predecessor has 21,140,449), if they would have a fee on playing it and if its just a few Dollars, than yes it would have made Millions and considering that there are already two different "Map Packs" out I guess there is a good following aswell.

The fact is that those games are without a fee and their finished, Those people make the game without gain, however I guess they got some Ad income, other than Notch downright selling an unfinished game.

Balobo:

Most of Bioware's games felt like chores to me. I guess each person has different preferences.

Wow that is almost trolling, are you honestly defending the hours upon hours of gaming just to build even the simplest things, the time you spend digging tunnels, without anything else that might distract or entertain you, basically living in a death world populated by creatures that want you death, with a "Oh yes game xyz was a chore", without even any explanation why?

Sure it was tedious in, for example Mass effect 2, to travel to planets, scan them and so on..but yeah you don't need to do that and suprises, if you set your Mind on it how long does it take, well maybe half an hour, if you simply scan those planets for missions, because you can already buy all upgrades when you drain a few planets of their resources.

So lets see maybe one hour of resourcemining in ME 2 against hours upon hours of Cobblestone crushing...hrrmm...that..is indeed hard to decide which is the chore here.

Now don't go ahead with some bullshit argument that you can use tnt to mining, because that is, suprise, just another chore, you need to kill creepers, which is either done by Sword or by bow, now the problem is that either basically have cons, arrows are pretty expensive when you think about, as flint just drops with a very low percentage out of gravel, that means you either rebuild gravel and break it again or you find more gravel to dig and so on.
Than you need feathers, which you either gain by killing zombies, which are preatty easy to kill, or Sceletons, which can be hard, seeing as you either waste ~more~ ammunition on killing it than gaining or you go in and kill it of in close combat, probably taking one hit, because it still takes two swings to kill it, you can of course kill chickens, but than you won't get any eggs.

Now you already worked at least ten minutes for a bunch of arrows, now you can go kill creepers, so it takes around 5 Arrows to kill a creeper, as you can pick up misfired arrows I won't count those as waste, but the bad thing is that you never only encounter creepers, but mostly a bunch of mobs together and, you don't know how much gunpowder they drop, maybe 1 every two kills, if you are lucky 2, if you are unlucky you gain a few portions of gunpowder, while wasting thousands of arrows.

So you finally got your 5 gunpowder portions so you craft a tnt and you want to mine with...wait whats that..you mean..wait what?
Ohh yes, tnt for mining is completely useless, because it destroys most of the blocks in the explosion, you know..just like in real life, where we use explosions to mine certain resources, because it totally destroys most of it in the process.

As Yahtzee already said, the only satisfaction you feel, is because it takes so much time to build things and thus you feel great, when you have done it, even if it is a complete waste of time.

lol my opinions are trolling.

I'm just saying that people may find enjoyment in different things than you. They might not find it to be a chore. Also, your point about flash games is heavily flawed, considering that flash games don't require money and don't require registration, making them accessible by just clicking your mouse. They also, arguably, lack the amount of depth in Minecraft.

Mazty:

Balobo:

Mazty:

Please explain how you think what I said could be conceived as agreeing with you.

Medal of Honor isn't a game

Lolwut. Really?
http://en.wikipedia.org/wiki/Medal_of_Honor_%282010_video_game%29
And why do you think it's not a game?

I just assumed that I could say that any game is not a game because you were doing it earlier.

Balobo:

Mazty:

Balobo:

So you're agreeing with me?

Please explain how you think what I said could be conceived as agreeing with you.

Medal of Honor isn't a game

Lol wut? how is it not a game? Explain better.

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