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Star Wars Galaxies: Design Topic: Player City locations

| 30 Oct 2003 12:27

Kevin "Q-3PO" O'Hara has posted an article on the SWG Official Development Forum requesting feedback on people's opinions on the upcoming Player Cities:

I just wanted to get a feel for what your intentions are once player cities go live. I've put up a poll today. Also I have a more general question for you.

Many people have placed their player houses as close as they could to major cities so that they would be relatively near to existing shuttle ports. Advanced player cities will be able to have their own shuttle ports. I'm wondering if you think new player cities will develop in remote areas thereby putting shuttle locations around the entire planet or do you think they will just start up where players already are?

In other words, will you move your house to new location for a player city or will the player city come to you?

Also do you already have plans for your player city or are you going to look for one that other people have built? What is going to motivate you to join one city over another? City Perks (shuttles, banks, cloning centers, etc)? Tax Rates? Location? Neighbors? Local attraction (battlefield, themepark, dungeon)? Faction of most of members?

The addition of player cities should add immensely to the game in my opinion, and I cannot wait to start exploring these new villages and towns as they start appearing in the wilderness of the SWG planets. You can give feedback to Q-3PO's request via the original post here.

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