New Skyward Sword Trailer Shows Origin of the Master Sword

| 31 Oct 2011 12:58

Link plays meet and greet in this new Skyward Sword trailer, while his sword gets the ultimate upgrade.

We all knew that the "Goddess Sword" wielded by Link in Legend of Zelda: Skyward Sword would eventually become the Master Sword that appears in A Link to the Past, Ocarina of Time, and more games besides, but in its infnite wisdom, Nintendo has decided to share that fateful moment with the entire internet as part of a new trailer.

The "Origins" trailer - as it's called - also shows snippets of the game's 100 minutes or so of cinematics, as well as a few snatches of gameplay. There are lots of shots of Link meeting people - or at least people-esque creatures - and one particulartly dramatic scene where a mysterious Sheikah woman stops the evil Lord Ghirahim in his tracks with a huge magical barrier.

I've said it before - and at the rate Nintendo is going, I'll likely say it again - but it feels like Nintendo is tripping over itself to stuff spoilers into its marketing for Skyward Sword. Obviously you can't completely avoid them - it's rather tricky to make a trailer without spoiling something - but it really does feel like we've seen more of the game than we really need to by this point.

Legend of Zelda: Skyward Sword comes out for the Wii on November 20th

Source: GameTrailers

Post Comment

You must be logged in to post. Log In

Normally I would jump at the chance to see new stuff about this game but I'm giving this trailer a miss this time. Seems like a pretty big plot point, so I don't want to know.

Totally looking forward to this, master sword origin plot or no.

Joccaren:

j-e-f-f-e-r-s:
All I can really say is 'Goddamn, that game looks pretty'.

Honestly I was thinking the opposite. The colours are good, I'll give, but it just looks like something a PS2 would run. Gameplay over graphics any day, but they could've put a little more into Textures and lighting, especially in that first part.

It's a damn Wii game. It's not gonna get anywhere close to games on other consoles, so it has a more stylized look instead.

j-e-f-f-e-r-s:

Joccaren:

j-e-f-f-e-r-s:
All I can really say is 'Goddamn, that game looks pretty'.

Honestly I was thinking the opposite. The colours are good, I'll give, but it just looks like something a PS2 would run. Gameplay over graphics any day, but they could've put a little more into Textures and lighting, especially in that first part.

I dunno. The textures at least look markedly improved over Twilight Princess, and they've toned down the excessive bloom lighting that made TP look like something out of an LSD trip. All in all, I think they've worked well with what the Wii can do. If they put too much emphasis on the graphics, then they start having to cut level space in order to ease the strain on the CPU/GPU. Considering that Nintendo seem to be focusing on giving Link lots of big wide spaces to run around in in SkySword, I think it's a fair trade off.

And who says PS2 games can't look pretty?

You forgot one of the prettiest games of all time.

j-e-f-f-e-r-s:

I dunno. The textures at least look markedly improved over Twilight Princess, and they've toned down the excessive bloom lighting that made TP look like something out of an LSD trip. All in all, I think they've worked well with what the Wii can do. If they put too much emphasis on the graphics, then they start having to cut level space in order to ease the strain on the CPU/GPU. Considering that Nintendo seem to be focusing on giving Link lots of big wide spaces to run around in in SkySword, I think it's a fair trade off.

And who says PS2 games can't look pretty?

Twilight Princess was absolutely horrible, yes. The textures were worse than these ones, and that bloom was horrid, but the way to fix the bloom was not to make static lighting (Look at the torches in the first part and tell me they appear to be giving off any real time light).

As I said, Gameplay over Graphics any day, but surely adding that bit better textures to things wouldn't have taken up that much more resources...

And yeah, after checking for the games I was thinking of, turns out I meant PS1/N64 for texture quality.

Still, I want this out on the DS. Don't notice texture problems as much due to the smaller screen, and I hate the Wii, so PLEASE NINTENDO BRING IT OUT ON THE DS. Or I could just wait for that Wii-U Zelda game I saw a trailer of. Those graphics looked GOOD by today's PC standards, and the control scheme won't be the same as the Wii - I hope, so I am looking very much forward to that!

So Nintendo, yet another fucking prequel
I like Zelda as much as the next guy but Nintendo need to sit down and properly organize this garbled mess of a timeline
For the record, my favourite Zelda game is Darksiders (I know its not a Zelda games before anyone corrects me)

Oh my... Do my eyes deceive me? Is that... COLOR?!

I'm not sure what it is, but this game looks more and more appealing the more trailers I watch. I used to think it looked gimicky but now I know why.

I might actually pick this up.

Ahhh fuck, I was gonna pass on this but after watching 5 seconds of that damn trailer I now want it more then anything else. Fucken zelda and the formula that nintendo mastered.

Zelda games really deliver in art department,
Every one of them has that wonderful look that brings you back to your childhood.
Like the way a Disney movie does,
Does anyone else think that?
All of them are unique though, it's never seemed like a rehash.

Don't mention the temples, and dungeons
Its a tribute and is just using recurring themes,
Everyone still loves them,
So its not an issue now is it?

Although Nintendo's been going through a rough patch,
The magic still seems to be there.

This one looks like its going to be special.
However, I am concerned with a few things,
Environments look a bit low res...but the colour makes a nice change of pace.

Everybody seems to be on board with this one, which is nice to see,
Nobody is complaining about the art style this time
Don't think its going to move any Wii units though.

Gxas:

Stein Inge:
EDIT: The Windfish! Thatīs the name...

I SWEAR TO GOD THAT WAS THE WINDFISH!

Does this mean that somewhere along the line, Link's Awakening tied into Ocarina of Time? (Didn't they say somewhere that Skyward Sword tied into Ocarina of Time? Or am I remembering incorrectly?)

Canīt recall... I donīt think weīll really know until we play it.
But if they actually have made the effort to create some sort of continuity this would be far more interesting than the re-appearence of the Master Sword.

Still looks like they were made out of Play-doh and jello.

that did not look like the master sword to me.

I personally don't mind the spoiler bombs. Chances are if you care you won't watch trailers as you're already going to buy it and thus want nothing spoiled, and if you haven't decided to purchase it yet the big and bad things that will convince you are usually turning points in the game.

I for one, still can't decide. I don't have a Wii, and I don't know whether I can buy a console for a handful of games. Still a little while to decide.

WINDFISH! DUST JAR! THE ALMOST-MASTER SWORD!

What? Don't look at me like that, it wasn't the true master sword yet. The wings weren't extended, and since Windwaker already explained it, the wings must be open before it's really the sword of swords. Also,

*squeee*

Stein Inge:
EDIT: The Windfish! Thatīs the name...

I SWEAR TO GOD THAT WAS THE WINDFISH!

Does this mean that somewhere along the line, Link's Awakening tied into Ocarina of Time? (Didn't they say somewhere that Skyward Sword tied into Ocarina of Time? Or am I remembering incorrectly?)

What concerns me is apparent trend among entertainment companies, not just Nintendo but all of them, to explain everything. Somethings are so much more interesting and mysterious when we don't know where they came from or what they look like in the case of Tali's face in Mass Effect. Did Nintendo really need to explain the origin of the Master Sword or were we better of not knowing for sure? If you ask me, yes, yes we were.

This looks AMAAAAAAAAAAAAAAAAZING. Makes me wish I had a Wii.

j-e-f-f-e-r-s:

As for spoilers... meh. It's Zelda. Unless Nintendo has worked really, really hard to make the game subvert the plot trends of the previous games, I don't think SkySword is going to bowl people over with it's unforseeable twists and turns.

Which is exactly why I dont care anymore. It's just more of the same stuff Nintendo's been selling for years. Barebones plot just there to get you from one combat/puzzle area to the next. Yeah, it's well designed, but that excuse doesn't work for CoD so why should it work here.

Seriously, they called this the "Origins" trailer, and maybe it's my fault for expecting more from Nintendo, but this didn't show anything. Link walks around, Link fights monsters, some close ups of random people, somewhat dramatic music.

"Save the Princess from the Bad Guy" just doesn't cut it anymore. Not when devs like Bioware/Bethesda/Obsidian/etc are actually trying to make me care about what happens (Admittedly some of these are less successful than others).

Was the origin of the Master sword supposed to be the bit where the red beam was being fired at it? If so, then that's... really nothing. Looked more like it was charging the sword like the E3 trailers showed us.

As a side note, is the villain really called Graham? (I assume Ghirahim is the Japanese pronunciation)

Continue reading 45 comments on the forums.
Recommended Games
NosTale
categories: 2d, fantasy
Astonia III
categories: 2d, fantasy
ArcheAge
categories: 3d, fantasy