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Dark Age Of Camelot: Server Down Time Tomorrow

| 3 Nov 2003 20:54

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Dark Age of Camelot

Test Version 1.66t Release Notes

November 3, 2003

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NEW THINGS AND BUG FIXES

- The mystical boards summoned by the Convoker Summon Wood ability are now tradable. They have also had their weight increased in accordance with the intent of the ability.

- Fixed a bug where the Battlemaster 1 ability Sapping Strike was using old values. The correct values have a higher endurance cost for the user and inflict a lower endurance penalty on enemy targets within range

- Fixed a bug that allowed boats to be dropped in lava.

TRIALS OF ATLANTIS WORLD NOTES

Oceanus Quests

- Berserkers who received the wrong item from the Wicoessa's Proposition quest will now be able to turn their vest into Wicoessa for the correct item.

Stygia Quests

- Aponsul has been moved closer to Abteb for The Other Side quest. He can still be found along the black river in the necropolis.

- On the Lost in the Sands of Time quest, players can now return to Tey if they lose to Sekhmun and return to find him no longer spawned.

- Players should have an easier time finding Oseye for the Mau of Bastet quest.

Volcanus Quests

- Players can now return to Telgar on the Telgar's Redemption quest if they lose Bronyar before they giving him the note.

Aerus Quests

- Players stuck after dying to Xelret on the Seven Coin quests should follow their updated quest journal. They can now return to the havens to get another chance at Xelret.

- Players can now kill the vigilant statues again on the Stone King quests to respawn the King if they had died and someone else killed that spawn.

Aerus Encounters

- Eramai will now give players a better clue on how to continue the encounter.

Item Notes

- Existing and new Sand Scorched Caps and Sun Scorched Helms will have the correct monster type requirements.

- The Ring of the Seventh Solstice (Midgard) now increases mending instead of rejuvenation.

- Bard instruments created from the unique object generator should no longer have a bonus to style damage, melee damage, or melee haste.

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