
As the famous saying goes: "Too many chefs spoil the ill-conceived cash-in."
In case you can't tell from the general wailing and gnashing of teeth, another Star Wars-branded title has slithered from Lucas Art's gaming birth canal. Kinect Star Wars was released today, and has thus far garnered a decidedly mixed critical reception. Unfortunately, no one is quite sure who is to blame for the Han and Lando dance number, as apparently a whopping ten development teams worked on the title.
According to the LinkedIn profile of Adam N Joseph, the game's senior producer, he was tasked with managing "1 PC and 9 external teams (200+ heads)" during the game's production.
Lucas Arts and Ghostbusters: The Video Game developer, Terminal Reality both worked on the game. The other teams involved include Kinectimals developer, Frontier Developments, Rhythm and Hues and Skywalker Sound. It's rumored that stodgy shooter developer, Spark Unlimited, of Turning Point: Fall of Liberty and Legendary fame, was involved as well.
There's been some speculation that Harmonix had some part in the game's creation, given the similarities between Dance Central and Kinect Star Wars' dancing mini-game. Speculation that Harmonix marketer, John Drake, was quick to quell via Twitter:
"Pre-emptive tweet, since I'm seeing q's again: @Harmonix and @Dance_Central have nothing to do w/the dancing mini-game in Kinect Star Wars."
Source: Eurogamer









Don't you see, this was always Lucas' original plan for Star Wars games, It was always his intention to put a Lando/Han Solo dance off as core gameplay elements in all his games, but unfortunately he was always just limited by the technology, so he had to leave them out and put in some filler, like character development, well written plot and enticing gameplay mechanics. They were never the original intention, and aren't Lucas' true vision for Star Wars.
As such all unsold copies of Knights of The Old Republic 1&2, Battlefront 1&2, and Jedi Acadamy Series, X-Wing Vs. Tie Fighter etc. will be taken away and destroyed, and new versions of each will be distributed with Kinect functionality, more "NOOOOOOOOOO's!" inserted everywhere to link the games and movies together, and all violence will be turned into kid-friendly dance-offs.
And don't complain or you'll hurt George's feelings.
The sad thing is...I can honestly see "The Solo" happening in the dance clubs in a couple of weeks as a line dance.
What were they thinking? At least most cash ins have lines they don't cross.
I watched that dance number and I honestly don't know whether it's bad or so-bad-it's-good.
I was entertained and laughing but I really can't tell if it was genuine happy laughter or laughing at the sheer cheesiness of it.
Well, that explains a lot.
Schizophrenia. Star Wars Kinect possesses it.
LOGIC!
Unfortunately, Lucasarts doesn't possess it.
The only parts I'm keen about is the pod racing, space battles, and speeder bike portions. It's the fact that you can actually control where it's going.
Captcha: you good?
That depends.
It's kind of surprising that with 10 different dev teams and over 200+ people working on this game no one ever looked at what they were doing and said "hey guys, is it just me, or is this all kind of shit?"
I take it back what I had said about Star Wars Kinect (when I first saw the dance from the first traile shown on here weeks ago)! Now I want to puch my past self for ever saying the dance game looking fun!
Anyway, I didn't know there were that many teama on the project which probably why there were so many minigames althought that way of working seen slobby since they just mush them together.
Who in their right mind thought this was a good Idea? I mean, don't they keep George Lucas out of the game development?
Yes, Yes you can.
and it can be hilarious when you make a Rancor Crotch-Chop around a city by the way.
8| You can DO that!?!?
Probably the most apt comparison I've seen. It's like a variety hour special, except this time we don't even have a semi decent Boba Fett cartoon to go with it.
They made a Star Wars Christmas Special game for kinect?
10 different teams were subjected to the cruelest torture known to man kinds? SOMEONE CALL GENEVA, WE HAVE A WAR CRIME!
Although, watching the guys at Game Informer play this was entertaining as hell. Specially when they started playing as Rancors and eating people.
I hate how things are just expected to do reasonably well just because it's Star Wars. Where is the quality assurance? Where are the people who play this and say, "well, this actually sucks, we need to work on this more"?
There was a time when they at least tried to make a game good. Now they just put some infantile saber twirling in it and push it out the door, then they wonder why no one wants their terrible game. Then we get, "oh, the gamers are the problem, not us" mentality out of them.
That is my rant. It's all just very annoying. I can't wait till whatever company published this finally goes under from being just plain stupid.
I remember the E3 announcement. They announced it and my mind immediately jumped to pulling out one of those old plastic lightsabers and swinging it around while playing. Then they showed the gameplay and those hopes were promptly crushed.
Watching that video was physically painful, as though the dev's were pissing on Star Wars. This is actually more painful than all the changes to the Original trilogy. *cries in a corner*
Why make millions when you can make... thousands!