-Conquest calculations changed to ignore KO'd characters at level five or lower
-Fixed an issue where the Sleepga and Sleepga II font colors were not displaying correctly with respect to their usability at the auction houses
-Fixed an issue where on rare occasions, tamed monsters or avatars
would take damage from their own attacks
-Fixed an issue where the Mithril Ring +1 was not synthesizable
-Fixed an issue where certain monsters in level restricted battles would attack
players who had not accepted the level restriction.
-Fixed an issue where certain monsters would remain in a "sleeping" state during battles subsequent to the Rise of the Zilart mission, "The Sealed Shrine."
-Fixed an issue where it was possible to attain get an Uggalepih Key as treasure from a Sabotender
