TUG designers want to show us how to move from designing to make money to designing to create better game experiences.
Nerd Kingdom is a group of video game developers, academics, modders, artists, and gamers who are collaborating on improving the process of how games are made and experienced. Their first project is called TUG, a game that boasts an open-source, open-world, and open-development process unseen in today's cut-throat market. TUG will be an "open-world sandbox-RPG using new technology and social sciences to directly involve players in the game's design." By drawing on concepts like mod communities, procedurally generated content like Minecraft, exploration aspects of the Zelda franchise, Monster Hunter AI battles, complex social activities like EVE Online, and the baffling power of content generation like Dwarf Fortress, TUG is one of the more intriguing, non-revival oriented game-related Kickstarters in recent time.
According to their Kickstarter, everything the player does could have a huge impact on the world around it. Massive, procedurally generated civilizations could be locked away with puzzle pieces scattered around the world. Find a sword? It could have part of a map on it. Curious about how the math behind a shovel works? Write a mod that shows you these data though the developers promise that you'll never see things like +20 STR or UNDEAD SLAYING attached to the weapon unless you want it that way.
Nerd Kingdom has chosen to use Kickstarter because they want to include everyone in its development. In fact, they end their Kickstarter by saying that all funds raised during this drive will be used in the TUG's development and planned 2015 launch. Alpha-testing is set to begin in July and you can obtain a copy of the game for as little as $10.00.
Source: TUG Kickstarter