Chat with your squad thanks to Firefall's latest update.
Firefall is the game of constant improvements. The free-to-play shooter MMO from Red 5 Studios has been in development for what seems like forever now, and they're finally getting closer to release than ever before. In Firefall's new patch, the developers have added tons of great improvements to the game, including in-game squad voice chat, two new abilities for each battleframe archetype, updates to the open world system, improvements to resource nodes, and a lot more.
In-game voice chat is something that players have been asking about for a long time, so it's nice that it's finally being added to the game. With the addition of voice chat, I can only imagine how much more coordinated teams will be, as communication is always key when it comes to team games.
The patch also introduced ten new abilities as a whole, or two for each battleframe archetype. Here's a list of them:
Firefall is a sci-fi MMO shooter set in a future Earth. A starship disaster unleashes a titanic energy storm called the Melding. It envelopes the earth, wipes out most of the planet, and spawns hostile creatures who self-proclaim themselves the Chosen.
Bombs Away: The Assault deploys a barrage of bombs, damaging targets in the area of effect.
Burn Jets: Activate Burn Jets, allowing the Assault to hover over the ground.Enemies underneath the jets are damaged.
Poison Ball: Shoots a ball that damages targets and afflicts them with poison, damaging them further over time.
Healing Generator: Deploys a healing generator that leashes to nearby allies and converts a portion of their damage into healing.
Turret Mode: Toggled activation ability that locks the Dreadnaught in place.While in Turret Mode, the Dreadnaught has increased damage, rate of fire, accuracy and a damage absorption shield that reapplies itself.
Absorption Bomb: The Dreadnaught braces for impact, briefly gaining extreme damage resistance. The Dreadnaught then explodes outwards, dealing the absorbed damage to nearby enemies.
Charged Pulse Generator: The Engineer shoots out a deployable that begins charging up ambient energy. When fully charged, the deployable deals heavy damage and knocks back nearby enemies.
Claymore: Places a directional explosive. Enemies who trigger the claymore take heavy damage. Several claymores can be stored at one time.
Resonating Bolts: The Recon shoots out a powerful explosive that detonates after a short time. This ability has several charges that can be stored up.
Proximity Response: The Recon explodes outwards, damaging and knocking back nearby enemies. Affected targets become briefly snared, significantly reducing their movement speed.
The patch was originally intended to be released on Monday, May 6 but has been postponed for later in the week due to issues with the patcher. Luckily for players, that gives them extra time to check out all of the official Patch Notes to learn about every change coming to the game when it finally does get updated.