Matching-making, class, social, and inferno difficulty adjustments at the head of this patch.
For Diablo III fans, today is a much-anticipated day due to Diablo III's 1.0.8 patch. This patch fixes a significant number of bugs as well as adjusting Diablo III's other systems. Fixes for the game include class adjustments, match-making improvements, and improvements to the inferno difficulty. Several parts of this patch stand out.
In the multiplayer notes, this patch now forces Diablo III to send a notification to all players in a multiplayer group when one player engages an elite monster. Also, icons will now appear over the banners of players that indicate where and what those players are doing. Battle.Net matchmaking search functions now allow players to search for games according to specific quest after reaching level cap. They can also search via a new tag system with tags including: "monster slaying, brawling, and key warden." Socially, players can now send messages to all of their friends at once as well as multi-user conversations. These multi-user conversations can hold up to 99 players.
Finally, Blizzard has adjusted each class in some fashion. Typically, these changes reflect more multi-player elements. Patch 1.0.8 also lowers hit point increases in multiplayer games by 25%. In Inferno difficulty, players can expect to fight more monsters and every keywarden, all keywardens are being removed from the other difficulties.
For Diablo III crafters, these players can now queue items to craft in similar ways as World of Warcraft and disable rare item dialogue boxes asking if they are sure they want to destroy these items.