Players looking to skip the only content available will now have to do so at a snail's pace.
When the Neverwinter servers first went live for Founders on April 25th, it was obvious that like many MMO launches, there would be a race of all the hardcore players to reach the max level and begin exploring the endgame content. To this end, players with experience in the closed beta of the game used the Foundry to their advantage, creating straightforward dungeons filled with ogres, and easy-to-kill monster that awards a high amount of experience. Many maps such as these began to fill the Foundry quest board, offering easy groups of monsters to farm experience and quickly earn levels. Using this method, players were able to go from level 20 to level 60 in a single day. Earlier today, though, Cryptic released the first patch for Neverwinter, which included a 50% experience nerf for all Foundry quests.
Cryptic's response is a predictable one, as this method is clearly outside of the intended purpose of the Foundry. They have even gone so far as to temporarily ban the accounts of players who were creating these quests. Because the quests were available to the public through the Foundry system, players who benefited from leveling using the quests will not be reprimanded.
It's been over century since the Spellplague forever changed The Forgotten Realms. Now, explore the city that's been at the center of a thousand adventures: Neverwinter. Adapted from the real Dungeons and Dragon's ruleset, Neverwinter will feature action-oriented combat and storytelling unlike any other MMO. Take the world in your hands with the Foundry toolset and make your own tales. Make your mark in this legendary world.
The most unfortunate consequence of the power leveling work around is that there is now a huge body of players who are level 60 and will quickly run through the thin layer of content that Cryptic had prepared for the max level. Now that these players have skipped the majority of the content that is prepared for the game, it's possible that they will grow bored waiting for Cryptic's next formal release. In my guide for the Neverwinter beta, I suggested that the Foundry will be a cornerstone for players to keep themselves busy during the down time between content releases. Now that players have used it to get themselves into this position, hopefully they will also use it to get themselves out.
The content patch included more than just the Foundry experience nerf. There were also a host of bug fixes and minor alterations. Cryptic also added several new $30+ bear mounts to the Zen Store for players to purchase, suggesting that micro transactions will be one of the more popular forms of content to be released in the future.
Source:Neverwinter Beta Patch Notes