SMITE's latest update also alters how leveling works in the open beta.
You've gotta enjoy SMITE's brand of education in the various aspects of gods and mythology. Thanks to the latest patch, we can now learn the ways of Isis, the Egyptian goddess of nature and magic, whose skills fittingly revolve around magic damage.
Thanks to Hi-Rez Studio's blog, we've got the lowdown on Isis' skills. Her Basic Attack is a trio of hits that scale on magic power, and they also deal 25% of her magical power in addition to 30 magical damage.
The passive Funeral Rites allows Isis to share her HP5 and MP5 with nearly allies. A bit morbidly, her aura gains an additional stack with each player death that she witnesses, with each stack providing 2 HP5 and 2 MP5 to allies. This means that she'll be able to help out struggling teams more, though stacks are reset upon death.
During a Wing Gust, Isis will flap her wings, increasing her movement speed and sending forth four damaging wing gusts in a line in front of her. There's a 12 second cooldown on this one. Also with a 12-second cooldown is Spirit Ball, Isis can summon a ball of energy that gains power as it travels. This ball can be detonated at any time, dealing magical damage and stunning enemies within 10 feet.
SMITE is an online battleground between gods. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. SMITE is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITEīs battlegrounds.
Finally, Isis' ultimate ability is the Circle of Protection, which makes allies take 30% less damage. Mitigated damage charges up Isis' staff, and, when activated, it explodes, dealing damage to all enemies while also healing allies. The damage and/or health dealt depends on how long the staff has had to charge up. It's a pretty beastly ability, but be careful - you can only use this once a minute.
With the patch also comes some changes to leveling. For one thing, you don't have "levels" any more - that's been scrapped and renamed "Beta Levels" in the lead-up to SMITE's official release beyond beta. Players who reach Beta Level 30 before release will receive a Ymir Cocadeamon skin. Additionally, there's now a Master Level for each player. Each god played that reaches Master Level 1 will add a level to the player's Master Level, meaning you can currently reach 36 Master Levels if you master all of the game's current gods.
Additionally, the patch comes with a number of other small fixes and alterations - check out the full list on the Hi-Rez blog.