TESO will feature five crafting professions that will preserve the desire for Nirn Root.
Although it isn't often what we think of when we list off the typical MMO hooks, crafting is an important aspect of a game's lasting power, as it is a crucial component to the economy. MMOs of all kinds have taken widely different approaches to crafting, ranging from World of Warcraft's hand-crafted system to Star Wars: The Old Republic's companion-based crafting, there are many schools of thought as to how best implement this subtle but crucial component to games. Earlier today, the developers of The Elder Scrolls Online discussed their take on how to implement crafting in their latest Ask Us Anything, revealing some details on the five crafting professions in TESO, as well as information about Skyshards and Mundus Stones, and how these exploration rewards will be implemented in the game.
The five professions available in the game are Weaponsmith, Armorsmith, Enchanter, Alchemist, and Provisioner. Players are able to select any two professions, and collecting the random resources around town promises to be a fruitful venture in TESO. They also promised that although some of the specific effects of certain components has changed, Zenimax has made an effort to emulate the effects of many classic Elder Scrolls components, such as Nirn Root or Vampire Dust. This model fits nicely into the armor choice system they revealed two weeks ago. Zenimax is clearly trying to combine modern MMO themes with the classic Elder Scrolls style, with a no-training system implemented in the game.
"Much like in previous Elder Scrolls games, there are no recipes or schematics you must collect or learn from trainers in ESO; there are multiple ways to create every craftable item in the game," the developers said. "Discovering the optimal mix of ingredients and additives to make that perfect item is all part of the challenge of being a crafter."
Explore the rich world of Tamriel with your friends in The Elder Scrolls Online. The elements that make TES a unique experience will be there, includes an emphasis on exploration, visceral real-time combat, and immersion into an ancient world. Set a millennium before Skyrim, TESO is a rich world where three factions vie for throne of an empire. It's an ancient time of heroes an legends. It's time to make your mark.
The Elder Scrolls Online will also have Mundus Stones scattered throughout the world for players to discover. These stones are highly reminiscent of Standing Stones in Skyrim or the Doomstones in Oblivion, granting a unique permanent buff based on which stone the player has selected at the time. If past games are a reliable source, Mundus Stones will be spread throughout Tamriel, and although some will be in obvious places alongside the road, others will be hidden in the darkest dungeon of the most obscure side quest.
There are also Skystones scattered throughout The Elder Scrolls Online. Unlike Mundus Stones, Skystones can only be used once per character, and grant a skill point per three Skyshards collected, similar to the Skill Challenges in Guild Wars 2. Skystones will probably be somewhat more common than Mundus Stones, and will provide a nice rewards for players who can't leave a dungeon until they've explored every nook and cranny.
Zenimax knows that their fans are setting a very high bar for The Elder Scrolls Online. Their gradual information flow through the 'Ask Us Anything' format has given them the freedom to discuss only the questions they want to answer, while still giving their followers an exciting glimpse as what is to come. At least through the narrow lens, TESO has a lot of promise, and looks like it will be a fit participant for the Q3 MMO war that's been brewing between Neverwinter, TESO, and WildStar, among others. Who knows, maybe people's compulsive need to gather Nirnroot will help push The Elder Scrolls Online to victory. I'm not the only one who does that, right?