Uncover the mysteries of WildStar when you walk down the Scientist Path.
WildStar, the upcoming MMO from Carbine Studios, is all about playing the way that you want to play. Starting from character creation and all the way through end-game content, players will be rewarded on how they like to play based on something called a player Path. Yes, there's still an overarching story and thousands of quests to complete, but a player's Path is how they'll be able to experience the specific kind of content they like, while earning extra rewards for doing so.
WildStar's Paths are broken down in to four types based on Richard Bartle's famous breakdown of playstyles. The four Paths in WildStar are the Explorer, Soldier, Settler, and Scientist. When you create your character in WildStar, along with choosing a class, you also choose one of the four player Paths. But really, your Path chooses you based on the type of player you are.
If you enjoy adventures and reaching dangerous areas then you'll probably want to be an Explorer. If you think killing every creature on the planet Nexus sounds like a good time, you're most likely going to pick the Solider Path. If you like helping your fellow players and building neat structures then you're most prone to go down the Settler Path. For completionists who love lore, the Scientist is the perfect Path.
In WildStar, the legendary planet Nexus has been found. As the opposed forces of the Exiles and Dominion rush to capture it and its secrets you must pick your side and join in the fight to unlock the planet's secrets.
To Scientists, knowledge is the ultimate weapon. This is the Path for players who want to know everything about WildStar's story and the planet Nexus where the game takes place. Scientists, according to WildStar's Executive Producer, Jeremy Gaffney, are the 15% of players who love reading quest text and they always want to know more about what's going on around them. Yet even though it's only a small percentage of players who may enjoy stuff like lore, WildStar still caters to them as much as they cater to the larger percentage of folks who may love fighting and exploring.
When a player chooses to walk down the Path of a Scientist, they get a cute little Scan Bot and a Journal. The Scan Bot is a unique gameplay mechanic that allows Scientists to scan pretty much everything, from creatures to rocks to flowers, in order to learn more about them. When Scientists scan something once, they generally have to scan the same type of thing around ten times to unlock its lore. For example, if I found a cool looking flower and scanned it, I'd have to scan nine more flowers just like it in order unlock the journal entry with information about the flower. Considering players who choose to be a Scientist are generally completionists as well, these two ideas work great with one another in-game.
Along with the joy of learning about Nexus' creatures and fauna, Scientists can also unlock new areas and quests by making use of their Scan Bot. During our hands-on demo, I was simply scanning all of the blue crystals in an area and suddenly a whole new area of the zone became accessible once I finished. Since an NPC wanted me to explore the creatures in that area too, I headed that way and got to adventure in a part of the zone that I didn't even realize existed.
Scientists' missions will also lead them to lore-filled dungeons where they'll have to complete complex puzzles in order to enter. Gaffney explained that the answer to these puzzles will be different each time, so players won't simply be able to go online to find the answers.