Tired of facing the same enemies in WvW? ArenaNet to the rescue!
Currently the way things work in Guild Wars 2's massive world vs. world vs. world PvP system is that hundreds of people from three different servers, or worlds, are matched up based on their ranking and compete to claim resources, overtake structures, and win rewards. ArenaNet, the developer of Guild Wars 2, has found that because of the way they calculate server ratings, the same servers are always being matched up against one another, and gamers don't like that.
"This doesn't create a lot of variety in matchups, and it actually locks servers into distinct tiers from which they can never escape! "Muwaahahahahahaha!" is what the Guild Wars 2 World vs. World matchup system might say if it was an evil overlord instead of a bunch of code. Thankfully it is not, and thus we have the power to change it," said ArenaNet's Jordan Massey.
How ArenaNet is tackling this problem is pretty simple. Worlds will still be fighting worlds of similar level, but they're going to scramble the matchups from week to week so that everyone can play with some fresh faces.
The world of Guild Wars 2 is filled with thousands of dynamic events that constantly change based on the actions of players like you. Fast-paced, action-oriented combat lets you attack on the move, dodge and roll away from enemy blows, team up with other players, and take advantage of environmental weapons to dominate the battlefield! Competitive play in Guild Wars 2 is easy to learn, but offers challenges for new players and hardcore PvPers alike. Guild Wars 2 is your story - your choices determine how your personal story evolves, and with thousands of possible variations, no two players will have the exact same experience.
"World vs. World is a lot about tactics, and when you fight the same worlds with the same tactics you never really get to learn anything new and adapt your strategy," said Jordan.
He continues, "This is your chance for your world to rally together, recruit more people, and try to overthrow a server above you. Like most of you, we love a good underdog story and now you'll be able to write your own in WvW. At the end of the day, this is going to create new fresh matchups, let you see the tactics from different teams, bring some variety to the Eternal Battlegrounds, and help us to establish a more accurate new World vs. World order."
There is a ton of math and technicality involved in determining how ArenaNet is going to match up servers in the future. If you want to dig deeper in to how exactly the new numbers will work, head over to the official Guild Wars 2 blog for all the details.