No Xbox 360 limitations for FF14.
In a recent interview, Naoki Yoshida, lead producer for Final Fantasy 14: A Realm Reborn, has said that the reason the fantasy MMO won't be on the Xbox 360 is because of Microsoft. He stated that specifically, Microsoft didn't want to share multiplayer servers with players on the PS3 or the PC. When citing the example of Final Fantasy 11 on the Xbox 360, PC, and the PS2, Yoshida went on to say that this was allowed because Microsoft wanted Final Fantasy 13 on their console and this was part of the negotiation process. Final Fantasy 14: A Realm Reborn will launch for PS3 and PC on August 27, 2013.
Some games accept the server split that Microsoft demanded. DC Universe: Online had different multiplayer servers per platform but Yoshida dislikes this idea. Minecraft on the xbox 360 also removes any ability to join PC servers. Yoshida disagrees with this sentiment.
"One player might be on the PC version, another might be on the PS4 version, and I'm playing the Xbox version - but we're not able to join the same game servers. That is just... I just don't like the idea. I disagree with it," Yoshida said.
He expands a little on this quote, saying that so many games are moving toward simultaneity via smart phones, tablets, and the myriad of other consoles that it just doesn't make sense to split a community at all. Community is an important focus for FF14 as Square Enix outlined in their blog entry on the Lodestone beta process.