Delve into the dungeons of Tamriel.
The Elder Scrolls Online is the upcoming fantasy MMO from Bethesda and Zenimax. Recently, the developer gave some insight about the game's dungeons and player roles in them, and now they've answered some more community questions about dungeons and what to expect.
The developers explain that dungeons in ESO will generally be for groups of players, and that they'll be linear with convenient exits located at the end. These seem like fairly standard practices, but after these features things start to get a bit more interesting.
Zenimax go on to explain that some monsters in ESO's dungeons are able to weapon swap and switch roles in the middle of combat just like players, and that each group dungeon quest can change where monsters spawn in the instance. Not only that, but certain quests will even switch up the types of monsters players will encounter, making the dungeons seem fresh each time.
Additionally, Zenimax have revealed that each dungeon will have a Wayshrine inside, where players can resurrect if they die. This will make wiping on a boss less awful, since players won't have to run back quite as far.
Probably the worst part of ESO dungeons that Zenimax mentioned is that they won't include cookies. "As you are probably aware, in this time period there are no cookies. No one is certain why there are no cookies. Some believe it was due to the Knahaten Flu outbreak being directly linked to circular baked goods, which explains the oblong bread shapes prevalent at this time. Still others believe that Sheogorath made it so sugar became salt when used for baking cookies. It is rumored he did this over what he believed was an inappropriate bout of familiarity when his servant used a certain term of endearment."
To learn more about dungeons and read the other Elder Scrolls Online community questions and developer answers, head to the official ESO site.