In the wormhole, a scream sounds like laughter. No one in EVE will understand you.
People outside of EVE Online often only hear about events that cost corporations billions or about someone losing a rare ship due to a betrayal. All of these events occur because of communication and activity outside of the game. This is indicative of a sandbox that is being played around instead of in. However, there are players who do play in the sandbox itself and of those, the wormhole players are the weirdest.
Actual Wormholes are randomly occurring anomalies in space. They can be found via a variety of exploration-based tools and they often lead to random spots in the galaxies or to something altogether different from the rest of EVE Online, wormhole space. There isn't just one wormhole type or one type of wormhole space but the complexity of the different types would take a tremendous amount of time to explore (if you'd like to know more please start with the video below). So, in the interest of brevity and ease of explanation, let's compare wormholes and wormhole space to World of Warcraft.
Imagine playing World of Warcraft and coming upon an instance entrance. It has never been there before and it looks funky but you decide, because you are level 90, that you should head on in. Inside the instance, you find that it is some sort of strange amalgamation of dungeons with incredibly difficult and different monsters. Every drop you get is worth thousands of gold on the auction house, however, after you enter, the entrance may disappear and you'll have to somehow find your way out using some ability you have a limited number of.
The folks over at Tech Hive have posted about their conversations with the "wormhole players" at the recent EVE Fanfest in Reykjavik, Iceland. The author, Cassandra Khaw explores the identity of these players at the FanFest and links the identity back to the PVP environment that many people who don't play EVE Online expect from that environment.
These players spend all their time in-game and are strangely engaged with content that many of the famous "nullsec" players may never encounter. One notable juxtaposition to make here is the Revenant incident whereupon a player piloting a very expensive ship lost it due to a corporate-betrayal. Whereas Nullsec players make a living by keeping their ship cost down, wormhole players do the opposite, they need the best ships EVE Online can offer.
Inside the wormhole, these players kit their ships out as much as possible saying, "Because of our numbers, every ship needs to count so we need to get the best on the ship."
Source: Tech Hive