Hammerpoint Interactive also admit that they may have "deserved" the community's harsh feedback.
It's probably fair to say that Infestation: Survivor Stories is the Amanda Bynes of the videogame world: we just can't tear our eyes away from the wreckage. Back in June, developer Hammerpoint Interactive had announced that they'd changed the name from The War Z following the community brouhaha surrounding its incomplete Steam release. The developer is keen to power forward through the tough times, though, acknowledging that its criticism is "deserved" and detailing a bunch of new features that will hopefully restore some respect in the MMO community.
In an "Ask Me Anything" thread over on the Infestation forums, producer Sergey Titov answered a slew of questions from fans on behalf of the Hammerpoint team. His answers revealed some interesting plans for the zombie MMO, as well as some various initiatives to expand the community.
The War Z is the world's first survival mmo Zombie Game. You may have played Zombie Games before - now it's time to live one.
It's been five years since the outbreak; leaving in its wake a post-apocalyptic nightmare with ninety-five percent of the human population gone. In order to stay alive, you will need food, weapons, and other supplies. Some of you will be able to scavenge as you navigate the terrain, others will be forced to fight for survival as you encounter zombies and other players. Every decision will have an impact on whether you live or how quickly you die.
Titov details his hopes for a "community ambassador program" that will hopefully have active players flown out to meet the developers at Hammerpoint. Titov also reveals that Hammerpoint currently has one other game in production, but doesn't plan to announce it publicly for quite some time, saying, "One thing we want to avoid is making promises of something that won't be delivered at time of open beta. We've done this once; it's not something we want to repeat."
The drama around The War Z's original Steam release is likely to follow Hammerpoint around for some time, however, Titov promises that if people are still playing in four years, then Hammerpoint will still be working on the game. "I do [love the community]," Titov says, "even though at times the community is harsh to us - but I think we've deserved that and it's important to be able to separate trolls from people who have something constructive to say. For me personally it's made this probably the hardest project to work on. It was a much easier and smoother ride producing War Inc. but at the same time I think I've learned more over the last year than in the five previous years combined, and I can say "thank you" for that to WarZ/Infestation community."
It's quite a long AMA, so for more interesting info on Infestation and its future, head on over to the forum to find out more.