The Elder Scrolls Online Will Have Subscription Fees

| 21 Aug 2013 12:04
Elder Scrolls Online

The Elder Scrolls Online will charge $14.99 a month for unlimited use.

If you're anything like us then you're probably excited for The Elder Scrolls Online. The game thus far has looked very much accessible for both fans of single and multiplayer, granting it a flexibility that will likely come in handy for the task of roping in gamers used to an Elder Scrolls universe made for them and them alone. One element that might not be as helpful in attracting gaming loners however, are recently confirmed subscription fees players will need to pay if they want unlimited access to the game.

It's an interesting move on the part of Bethesda and ZeniMax Online Studios, especially in the light of other recent big name MMOs failing to gain the traction needed to maintain subscription based services. That being the case, the game's developers believe it to be the best fit for The Elder Scrolls. "The Elder Scrolls Online was designed and developed to be a premium experience," said Matt Firor, general manager of ZeniMax Online. "Hundreds of hours of gameplay, tons of depth and features, professional customer support - and a commitment to have ongoing content at regular intervals after launch. This type of experience is best paired with a one-time fee per month, as opposed to many smaller payments." Firor also suggested that players will be "appreciate not having to worry about being 'monetized' in the middle of playing the game."

According to Firor, the current plan is to charge a monthly fee of $14.99, or the equivalent amount depending on a player's region. In return the developers plan to offer consistent premium updates that add new quests, zones, skills, dungeons and overall content after the game launches. Whether or not this will be enough to hold onto gamers' wallets, however, is the emergent question. In turn, we're curious as to what our readers think. Are you up for a monthly fee, or will you be sticking to the Elder Scrolls offline?

Source: GameStar

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As someone who has never payed for an MMO, I'm not about to start.

For all of you playing the 15$ for unlimited content card I've heard that they actually plan to include microtransactions anyway,
As for me?

Eh I was interested in it but Im sorry I have GW2 which doesn't charge me monthly if you want to pay monthly whatever floats your boat I guess but personally not touching it and if/when it goes F2P I will have lost any and all interest

http://www.escapistmagazine.com/forums/read/7.826219-The-Elder-Scrolls-Online-Will-Have-Microtransactions-Too

Here it is the original forum post on the whole microtransactions thing

TiberiusEsuriens:
-snip-

Offended? No.

Tired of people being dishonest to themselves (or worse, the folks who were trying to pretend the game is somehow "cheaper" because of this)? Yeah, a little.

You do realize that the promise of "no required micro-transactions" does not mean they suddenly stop existing and that we can pretend they're not part of the business model for the game, right? Because it really does seem like people think that just because micro-transactions aren't mandatory that they can just be ignored, when they're by far the most profitable part of the MMO business model in recent years. Not mandatory doesn't mean it's not there. It's going to end up being ESO's largest money-making system, if it's in any way built to resemble other games (and there's been no indication to suggest otherwise).

So no, not offended. But it's tiring that folks in this very thread have indicated that games like GW2 are somehow more expensive because of "a heavy focus on the cash shop" without considering the fact that ESO will also have a cash shop and will also most likely be selling the same sorts of items. It's a matter of honesty and consistency. Apply the same logic to all games. If GW2's cash shop is in any way a "ripoff" then I imagine ESO's cash shop will also end up being one under that same logic, yet in prior posts in this thread we have clear indications that this is not what people are doing.

As for their cash shop only applying to a "small extent", well, that's more of an assumption than an actual fact, given that we haven't actually seen their cash shop yet, have we? Nor have we heard of any proposed model by which players can earn the cash shop currency through means other than paying for it, yet, so that's also something to consider.

*shrug*

Maybe I'm just more skeptical than most of the posters here, because I've seen enough MMOs to know that a dev's words should be taken in the utmost literal context, and that they will bend and flex around their previous words to change things if they decide they need to. Yes, to each his own, but that doesn't mean bury your head in the sand and ignore the potential flaws of their business model simply because you want to feel like the Dragonborn again.

CriticKitten:

TiberiusEsuriens:
Lets say that ESO achieves their closed world that feels complete without micro transactions.

Let's not, because they've already confirmed the game will have micro-transactions.

I don't mean to harp on this, but seriously? Are there still people who didn't know about this, who are trying to defend ESO's subscription model with "at least there's no micro-transactions"....even though the news that they would have micro-transactions came out a mere two days after the initial subscription model announcement?

I mean, this is probably the third time I've said as much in this thread, and I know that the Escapist has reported on it. So what's the deal here? Why is it that no one seems to be aware of ESO's payment system, which has been public knowledge for nearly a week now?

http://www.escapistmagazine.com/news/view/127107-Elder-Scrolls-Online-Director-Explains-Opting-For-Subscriptions

Firor said The Elder Scrolls Online is a "world," and Bethesda doesn't want monetization options taking players out of it. "It's like, I go into a dungeon, if I don't have access to the dungeon it pops up a window: you don't have access to this, go buy 50 credits. We didn't want that experience. That's not an Elder Scrolls experience," he told Eurogamer. "We wanted to do monetization outside of the game. So, if I pay for a month at a time, I have 100 percent of the game. I don't have to worry about paying one more cent. I'll never run into a pay gate and I'll be in the world."

http://www.escapistmagazine.com/news/view/127123-The-Elder-Scrolls-Online-Will-Have-Microtransactions-Too

"We'll have a shop to buy kind of fun stuff, and services too, like name changes and things like that. But it's not part of the core game," he said. "Anything in the core game is included in the subscription price."

THOSE are the quotes we reference. "Feeling complete without micro transactions" does not mean "no micro transactions." I/they never said NONE, just NONE REQUIRED.

We as a group are aware that they exist, but it's to such a small extent that we just don't care. To me they are so insignificant that I don't just not care, but I barely even acknowledge/notice their presence. ESO could go back on their word, but we don't get butt hurt because of a stupid payment model. If the content is good for the price then who cares? You apparently, but don't get offended on our behalves, BECAUSE WE ARE NOT OFFENDED. To each their own.

TiberiusEsuriens:

prpshrt:

TiberiusEsuriens:

As the devs have stated, "If you make the game worth it, they'll pay anyways."

Lol, silly devs. They should have been damn sure that their game was worth it before throwing such statements around. The game isn't. Played the beta, and its boring as all hell.

You took the quote out of context. The quote is from Jeremy Gaffney about WildStar (as I mentioned RIGHT NEXT TO THE ORIGINAL QUOTE).

I don't know about ESO, but barely anyone has played WS Closed Beta (it's currently not even active, and the few who played it are under NDA). He's not talking about scamming people from their money, either. Lets say that ESO achieves their closed world that feels complete without micro transactions. Even if they do that perfectly, if they don't make it fun then the whole thing is a waste, I agree. Gaffney has been using this as a pillar for his own game WS; any time a system is completed, if people decide it's kinda lame they remake it until it isn't.

Sorry, kinda just skimmed it and saw that quote and got a little carried away. Didn't mean to imply that you agree with that quote either. I played the Beta after all the hype it was given with extremely high expectations considering the quality of the elder scrolls games and it turned out to be a let down. I thought it was kinda dumb that they went and made such statements when a good chunk of people agree that the game isn't worth it.

TiberiusEsuriens:
Lets say that ESO achieves their closed world that feels complete without micro transactions.

Let's not, because they've already confirmed the game will have micro-transactions.

I don't mean to harp on this, but seriously? Are there still people who didn't know about this, who are trying to defend ESO's subscription model with "at least there's no micro-transactions"....even though the news that they would have micro-transactions came out a mere two days after the initial subscription model announcement?

I mean, this is probably the third time I've said as much in this thread, and I know that the Escapist has reported on it. So what's the deal here? Why is it that no one seems to be aware of ESO's payment system, which has been public knowledge for nearly a week now?

prpshrt:

TiberiusEsuriens:

As the devs have stated, "If you make the game worth it, they'll pay anyways."

Lol, silly devs. They should have been damn sure that their game was worth it before throwing such statements around. The game isn't. Played the beta, and its boring as all hell.

You took the quote out of context. The quote is from Jeremy Gaffney about WildStar (as I mentioned RIGHT NEXT TO THE ORIGINAL QUOTE).

I don't know about ESO, but barely anyone has played WS Closed Beta (it's currently not even active, and the few who played it are under NDA). He's not talking about scamming people from their money, either. Lets say that ESO achieves their closed world that feels complete without micro transactions. Even if they do that perfectly, if they don't make it fun then the whole thing is a waste, I agree. Gaffney has been using this as a pillar for his own game WS; any time a system is completed, if people decide it's kinda lame they remake it until it isn't.

TiberiusEsuriens:

As the devs have stated, "If you make the game worth it, they'll pay anyways."

Lol, silly devs. They should have been damn sure that their game was worth it before throwing such statements around. The game isn't. Played the beta, and its boring as all hell.

LongMuckDong:

Yuuki:

Makabriel:
Play a game without having to pay separate for bank space? Or anything extra? Yes please.

Enjoy having paid $90 over 6 months, or $180 over the course of a year.

Small price to pay, and here in New Zealand our dollar is only worth .78 USD at the moment.. so it's even more for us every month ($20 approx).

Technically it's the same price, not more (unless you're comparing it to a few months ago when the NZD was stronger). It's like saying a tonne of feathers weighs more than a tonne of bricks.

Personally I don't really care about a subscription fee since $15 a month isn't that much. That being said, I'm not actually that interested in TES:O (and this is coming from a big Elder Scrolls fan). I may try it out later since I've always wanted to see Valenwood and Elsweyr though.

Good.

Now I don't have to play this amazing game with people that lack the motivation to play the game properly.

We've truly been spoiled when we're willing to look on in apathy as people buy their way through the game rather than just shill out a measly 9. A cinema ticket costs me 7 for two hours of amusement - this however is granting me access for a whole month for a mere 2 more. Whilst you can say that GW2 was "fun items and cosmetics only" you also tend to say that "you can buy those gems with ingame cash!" completely forgetting that the gems are being purchased from other players, meaning that someone can buy their way through all in game cash barriers. Want that cool new gun? Buy some gems, sell the gems, buy the gun.

I'd rather just hop into the in game world and not see anyone buying their way in front of me. That would make me much happier truth be told. If they just want to sell some ingame fireworks and crap, good for them.

If I were to give criticism though, I'd say that they should aim for what Runescape had going. Whether you liked RS or not most would generally have to accept its model was brilliant - it gave a good amount of content for free and if you liked that content you could get your mits on the full world. It netted plenty of subscribers and allowed people to see if they liked the pie before they invested in the pie. If they were to do this then I couldn't fathom a complaint. Alternatively, lowering the subscription cost by a few pounds or dollars would also go a very long way. Such a steep sub price for such a new MMO is not a wise choice.

LongMuckDong:
I will bet my left Kidney that Bank slots will not be a microtransaction.

Oh ye of little faith. ESO will almost assuredly do just that since they're running a micro-transaction shop. Most games that run a micro-transaction shop utilize either that or bag space as a common micro-transaction since so many people will gobble those up. I fully expect one or both to appear in ESO, they've appeared in virtually every other MMO to feature a cash shop in recent years.

Don't you worry, though, I'll have a tub full of ice prepared in advance for you.

Full Box Price + Subscription does not equate to Buy to Play + Heavy Cash Shop (you comparing TESO and Guild Wars 2).

Again, that's full box price + subscription + cash shop. GW2, by comparison, is full box price + cash shop. The former is clearly and obviously more expensive than the latter, no matter how you try to twist things to suggest otherwise.

Also do me a favor and find one item on the GW2 cash shop that is in any way "mandatory". That shouldn't be hard since you insist that the game has a "heavy" focus on the cash shop. I'll wait patiently.

$230 is childs play, if you can't afford the cake, stay out of the MMO Bakery son.

That's $230 minimum over the course of a year, not total. And I'm loving the almost dripping levels of arrogance you're spouting as you say this, too. Yes, please continue to tell us about how you're better than most of the gaming population because you spend your money on one game instead of five.

If the game is as good as we're hoping, it's worth it.

Three words though: Post Leveling Content. They're the lifeblood of MMO's, and we ALL love those sweet juicy bits that require us to come back every single day for the best stuff in the game.

*want*

CriticKitten:

Makabriel:
-snip-

LongMuckDong:
-snip-

Actually since ESO also uses micro-transactions, it's very likely you'll have to pay both for the subscription AND for more bank space. Oh, and all indications at present suggest that they will charge you full price for the box, too.

So a little basic math says that a full year of play will set you back $230 at minimum, and even more if you pay for any of their non-essential micro-transactions features (which I imagine will be in the same vein as GW2's).

But please, do go on about how much cheaper your game is. It's cute to watch people try to rationalize the subscription model as "cheaper" or "more worth it" than a F2P or B2P game, it really is.

I will bet my left Kidney that Bank slots will not be a microtransaction.

Full Box Price + Subscription does not equate to Buy to Play + Heavy Cash Shop (you comparing TESO and Guild Wars 2).

$230 is childs play, if you can't afford the cake, stay out of the MMO Bakery son.

Makabriel:
-snip-

LongMuckDong:
-snip-

Actually since ESO also uses micro-transactions, it's very likely you'll have to pay both for the subscription AND for more bank space. Oh, and all indications at present suggest that they will charge you full price for the box, too.

So a little basic math says that a full year of play will set you back $230 at minimum, and even more if you pay for any of their non-essential micro-transactions features (which I imagine will be in the same vein as GW2's).

But please, do go on about how much cheaper your game is. It's cute to watch people try to rationalize the subscription model as "cheaper" or "more worth it" than a F2P or B2P game, it really is.

Yuuki:

Makabriel:
Play a game without having to pay separate for bank space? Or anything extra? Yes please.

Enjoy having paid $90 over 6 months, or $180 over the course of a year.

Small price to pay, and here in New Zealand our dollar is only worth .78 USD at the moment.. so it's even more for us every month ($20 approx).

Whole lot of whining about subscription costs and pining for GW2 B2P pricing models in this thread.

1) Harden up, It's not some flowery mess of lore like GW2 (which I enjoyed, but it's forgettable), it's BLOODY ELDER SCROLLS.

2) How about waiting for the game to actually be out of Beta with release details set before guessing "It's not worth a measly $14.99 a month". Y'all some broke ass busters if that is breaking your bank, playing MMOs costs money, this isn't Skyrim, that is why it is going to cost you more than Skyrim.

Hey everyone, stop acting like you're entitled to F2P Elder Scrolls MMOs because you were the ****in Dragonborn.

TESO is not only an TES game, it's also a MMORPG, they cost money to play right - at least you wont have to buy bank slots, quick slot bars and character slots since it's a subscription based MMO, Guild Wars 2 DID cost money if you actually wanted to y'know, have a decent amount of characters, bank slots and inventory. B2P is not the Messiah, F2P is not Mother Theresa, get it through your heads - MMORPGs will cost you to play, they are an ongoing cost no matter what payment scheme it is, unless you are a freeloader who doesn't want to access the full package in MMOs 'on principle'.

Oh, you say you can buy 3 full games with the cost of the subscription?

Cry me a river, if you put any real effort in your will get 30 games of content out of TESO within a year, man up people: Tamriel is in strife, this isn't the time for pansy footing around.

Oh, and long live the Queen... or however long you can afford the meagre subscription cost.

/High Elven Rant.

Vault Citizen:

Ponyholder:

bringer of illumination:
It will fail.

It will be F2P within a year.

It's the TORtanic all over again.

I as much as I despise this game and the giant shit it is taking on the entire franchise, a part of is still giddy in anticipation for it.

The Transcription Error Scrollocaust will be a marvel to behold.

Giant shit? You do realize that this is made by a separate team than the core Bethesda team that is currently working on Elder Scrolls VI right?

Has it been confirmed that a team is currently working on Elder Scrolls VI?

I am assuming so. They said they are not working on anymore DLC for Skyrim, which means they are done developing that game. Unless they plan on making a new IP they will begin early production for the sixth game alongside Fallout 4 (assuming the same team works on it).

Ponyholder:

bringer of illumination:
It will fail.

It will be F2P within a year.

It's the TORtanic all over again.

I as much as I despise this game and the giant shit it is taking on the entire franchise, a part of is still giddy in anticipation for it.

The Transcription Error Scrollocaust will be a marvel to behold.

Giant shit? You do realize that this is made by a separate team than the core Bethesda team that is currently working on Elder Scrolls VI right?

Has it been confirmed that a team is currently working on Elder Scrolls VI?

KaZuYa:

You couldn't of missed the point any further if you had turned around and fired in the opposite direction. If you can't read what was said without spouting so much drivel really don't bother. I'm talking about the modern Freemium MMO market where there are literally hundreds of F2P MMO's which range from bloody awful to above average but all of them are souped up versions of Farmville, I'm sure if you played Farmville and never spend a single cent they wouldn't care less if you walked away, F2P is designed to entrap people into spending money and people do. So either you're someone who doesn't understand the business model or you can't afford a sub and will defend F2P with a fever.

Uh-huh...

So you aren't talking about, oh I don't know... ACTUAL free-to-play games then? Just the facebook schlock everyone on this site already knows is a waste of cash? Do you want a medal congratulating you for saying something poorly that infinitely more people have already said better themselves?

Because Farmville isn't an MMO. In fact, Farmville (and its facebook ilk) are about as far and away from the actual MMO genre as can be. And as I said, which you so obviously blatantly ignored, was that the F2P market existed well before facebook. I mean hell, you tried asserting that mobile phone developers are responsible for the F2P craze, when its existed well before there were phones that could play games.

And I just have to say this but..

If life was a D&D game, you'd be so adorable. Taking all the points that should of, say, gone into intelligence and wisdom, and dumped them all into Dex. Because buddy, you sure know how to backflip and twirl and Reflex-Save around any serious discussion put towards you!

And I'd be careful with that ignorant assumption game you're starting with me again. That's a good way to get a warning, or suspension, on your account. =D

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