Shroud of the Avatar is hosting a jam challenging players to create scenes in Unity using in-game assets.
Richard Garriot's Shroud of the Avatar project has announced that it will be launching a new series of contests today to help involve players more in "the creation of the game." The event will be a series of 48-hour game jams where players will be given two days to construct an in-game scene in Unity based on challenge descriptions provided by Garriot and company. The contest will start September 20th.
Lord British - otherwise known as Richard Garriott, the designer of Ultima and Tabula Rasa - returns to his fantasy RPG roots by Kickstarting Shroud of the Avatar, hearkening back to his innovative early work.
New challenges will be detailed and then running every other weekend for six weeks with the winner of that particular challenge announced the following Friday. The overall, grand prize winner will be announced on November 8th. Judging for the jams will be conducted by Garriot himself and the Shroud of the Avatar development team. Participants will be provided with assets from the game to get started. In addition to provided materials they'll also be allowed to use "any assets which [Shroud of the Avatar] can easily license." This will include both paid and free Unity store products.
The various contest winners will receive an array of goodies to reward them for their efforts. Weekly winners will be given a Knight level pledge to Shroud of the Avatar (equivalent to 800 dollars), a boxed version of the final game signed by the development team and a t-shirt. The grand prize winner will be given a Unity Pro License, an Oculus Rift, Alienware Grab Bag, UnityVS 1.2 License and a Duke level pledge to the Shroud of the Avatar. The Duke pledge on its own is worth 5300 dollars. Full details for the contest can be found at the game's official website.
Source: Shroud of the Avatar