Get ready to be lost in space, WildStar style.
Two weeks ago, we told you about Shiphands, the new thirty minute solo/group content for WildStar. We haven't heard much about Shiphands since their inclusion to the game was officially announced beyond the fact that they are missions in the game that will allow players to break away from the planet Nexus. Here, players get lost in space every few levels. Now, WildStar developer Kristen "Caydiem" DeMeza explains the nature and purpose of Shiphand missions in her latest blog post.
Shiphands are built to be a short sci-fi space story in which the players are the hero. Players leave the planet and head out on an adventure that will almost invariably involve shooting up some space-suit baddies. Shiphand Missions are also built for single or group play.
As Caydiem explains in her post,
Leveling with friends? No problem! Shiphand missions are scalable from one to five players. Go it alone or bring in your posse; you can play it either way! And if you have a friend who hasn't done it yet who wants a little company, you're in luck - shiphands are repeatable. Some have random elements to spice up the experience of going back through, too. Shiphands are ideal for doing something a little more involved than a normal quest with a few friends. They're not as challenging as dungeons or adventures; they're just a fun vacation from Nexus for about 15-45 minutes of your time.
Shiphand missions will likely be sprinkled throughout the game, offering a breath of fresh air for players who have gotten sick of getting owned by the same quest mob for the last half hour.
Source: WildStar News Page