Life is Feudal will feature a seamless sandbox world with free building, terraforming features and physics-based combat.
I'm one of those weird types that doesn't like his fantasy too bombastic. Whereas a lot books, movies and games tend to portray dazzling worlds of wonder, heroes dressed in glittering armor and weapons larger and more extravagant than anyone would have ever actually used in real life, I prefer things to be more grounded and gritty. That in mind BitBox's first-look gameplay trailer of its independently developer MMORPG Life is Feudal really caught my attention.
The trailer shows off several of the game's planned features. Among these will be an open, seamless world, terraforming options that allow players to alter it and the ability to freely construct buildings. The trailer also offered a peek at the game's combat which will feature no native targeting system, physics based melee and ranged weaponry, realistic player damage and some nifty formation options for players that opt to group up.
The trailer itself is decent looking. The visuals look like they won't be anything to write home about, but the various elements it showcases all look well realized and, with a bit of spit and polish, should make for an interesting experience when the game launches in 2015. All in all, it strikes me as the kind of the game that would chew me up and spit me out, but I'm imagining that that would be half the fun.