Zenimax Online recently took the time to discuss werewolves in The Elder Scrolls Online and how the studio is working to make them better.
Lycanthropy in The Elder Scrolls is generally pretty cool. Whereas vampirism in Oblivion and Skyrim came with some arguable caveats, being a werewolf basically amounted to having a powerful beast form you could transform into at will without any real consequences. That in mind, we're none too surprised that werewolf-ism will be returning in The Elder Scrolls Online.
Explore the rich world of Tamriel with your friends in The Elder Scrolls Online. The elements that make TES a unique experience will be there, includes an emphasis on exploration, visceral real-time combat, and immersion into an ancient world. Set a millennium before Skyrim, TESO is a rich world where three factions vie for throne of an empire. It's an ancient time of heroes an legends. It's time to make your mark.
Thinking that fans might be interested in learning about some of the process of bringing werewolves to the game, Zenimax Online recently released a rundown of their development and some of the ways that ESO's shaggy-haired monsters are being improved for the MMORPG. "The werewolf's model and combat animations need to convey a sense of unrestrained savagery," said the developer. "They often hunt in packs, destroying everything they can hunt down. We used references like video of hyenas gorging on a zebra to get the feel just right, adding touches like bloodstains on the muzzle after a good feast."
The developer also used advanced techniques to help give its lycanthropes more convincing audio. "We used real human audio to create the basic sound shapes, and then created an amalgam of wolf, dog, and other animal noises to give its grunts and howls the bestial quality they needed. The werewolf also has an array of foley sounds (like steps, whooshes, and impacts) that give it more individual character."
All of this was done to help create a monster that players will find both imposing to fight and attractive to play as. To help with the latter Zenimax plans to couple the werewolf form with its own skill line that will help players further enjoy the "thrill of the hunt" and make them "more efficient killer[s]." In other words, as fun as it was to get your wolf on in Skyrim, gamers should expect it to feel even better in The Elder Scrolls Online.
Source: The Elder Scrolls Online