Star Citizen Stretch Goals Are "Examples" of Extra Content

| 20 Nov 2013 18:34
Star Citizen Screen 06

Star Citizen has raised $28 million thanks to stretch goals, but that doesn't mean Chris Roberts is spending a million dollars on each additional spaceship.

Grass grows, birds fly, and Star Citizen raises all of the money. The crowdfunded space simulator project has now earned a record-breaking $28 million from its dedicated fans, all for a game that's not even ready to release yet. Given that each million tends to come with a unique stretch goal, usually a new spaceship or game mechanic, many donors are wondering how much of their hard-earned money is going into each features. The question has prompted an answer from Chris Roberts himself, who explained that even though new ships are unlocked with each million, the funds are actually benefiting the project as a whole.

"We are constantly asked where the additional money goes," Roberts wrote on his Roberts Space Industries company page. "Surely new mocap hardware or a new starship design doesn't cost a million dollars. The answer is that the stretch goals are an example: one big thing we will be doing with some of the money. Every additional million means that we're hiring additional artists and programmers, equipping the team with better development tools and increasing the size of the talented outsource groups being trusted with aspects of Star Citizen's development. It means more actors and time for mocap studios, more reference for designers, greater variety in game characters, more options in clothing and armor and a large array of ship items and weapons.

"Every dollar improves the project. That isn't as sexy as spending large amounts of money on impressive, headline-grabbing stretch goals ... but it means a significantly better game in the end."

Rather than simply list development benchmarks for future stretch goals (because at this point, how many could be left?), Roberts and company will simply unlock additional ships. Roberts has also opened a poll for the $31 million goal, giving donors a chance to pick a ship design they'd like to see next. Let's be clear though, even if individual ships don't cost a million each, they still cost a metric ton of space money.

Source: Roberts Space Industries

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