Riot Reverses Championship Series Streaming Restriction

| 9 Dec 2013 11:55
league of legends screen

League of Legends Championship Series players will be able to stream freely but can't accept sponsorship from rival games.

Riot Games inspired a bit of outrage among some fans recently when it was revealed that the company had written provisions into contracts for League of Legends Championship Series participants restricting them from live streaming footage from competing games like Dota 2, Diablo III and World of Warcraft, among others.

While Riot initially declined to comment on its "Sponsorship and Streaming" restrictions, the developer has since come out with a statement describing the rationale behind its actions and how it will be altering its policies going forward. The restrictions were apparently put in place to stop "other game studios trying to buy access to League fans by using (or trying to use) LCS teams/players to promote their competing games on stream." That being the case, the studio admits its actions were "clearly an overreach."

"It hit our goal of preventing companies from advertising through LCS players, but it also encroached on pros' ability to have fun and entertain viewers during long Challenger queues - and we realize that's not cool." That being the case Riot has been locked in "a LOT of internal debate" and, in turn, has will "be changing the LCS team requirement to something that more closely matches our intent." Namely, contracts will now merely restrict "teams and players" from "[accepting] sponsorship from other game companies to promote other titles." Beyond that players will be "free to stream any games they want."

Source: Reddit

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