Test Center Patch Notes:
Death Watch Bunker: Fixed typos in several conversations
Death Watch Bunker: Crafting rooms should now remove players when they have been in the room for more than 5 minutes
Death Watch Bunker: The two rooms for crafting should now unlock properly
Droids: You can now see the number of charges available when crafting or examining a droid repair/reconstruction kit
Droid Modules: Added the skill requirement to the description of the merchant barker module.
Droid Modules: Added confirmation message when assigning a droid to maintain a structure
Droid Modules: Fixed Interplanetary Survey Droid crafting error
New User Experience: Added system message for completing a new player task.
New User Experience: General polish, tweaks, and minor fixes.
New User Experience: Fixed the issue gating the medic quests.
New User Experience: Fixed the radial profession quest menus on the helper droid.
New User Experience: Added a crafting tool and mineral survey device for those who add the artisan profession other than as their original profession.
New User Experience: Added a slitherhorn for those who add the entertainer profession other than as their original profession.
New User Experience: Added a crafting tool for those who add the scout or medic profession other than as their original profession.
New User Experience: Adjusted the entertainer hairstyling task to correctly mention hair, ridges, frills, or lekku.
New User Experience: Wookiees and Moncals now skip the hair styling task since they cannot style anything on themselves at novice entertainer level.
New User Experience: Added a message for when a special reward is given for completing a new player quest.
Player Cities: Added bio-engineer trainers to the list of possible skill trainers.
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