Earlier today Funcom posted the upcoming changes to the Test Server with fixes for a few of the more annoying bugs that resulted from the new chat and forced switch to the new GUI.
Preliminary build notes for 15.5.3
Game Mechanics
Holding down the right mouse button now again allows you to look around by moving the mouse.
Items
Some weapons introduced recently should now be more available due to the source(s) being tweaked a bit.
A problem with producing Chosen and Faithful back items has been sorted out. Bureaucrats, Engineers, Fixers, Keepers, Meta-Physicists, Nano Technicians, Shades and Traders can now click their "Excellent Jobe Suit Support Unit" to create a profession spesific version of this back item. The new version is then combined with the appropriate glyph to produce the Chosen or Faithful back item for the profession. Adventurers, Agents, Doctors, Enforcers, Martial Artists and Soldiers do not need to upgrade the "Excellent Jobe Suit Support Unit" to combine it with the appropriate glyph.
Chat system
A bug with team channels has been fixed. They now go away when you're done with them, and new channels will be assigned to the same window past channels were assigned to.
CTRL + c now works for copying marked text from any chat window. You may no longer have text marked in multiple windows at the same time.
You may now subscribe to channels in each window's right-click menu. No need to open the Chat Config window to do it.
Your chat windows are now listed in the Friends window, and can be opened and closed by clicking on them in that window. A right-click menu for each channel is also available from the Friends window.
Added an option to disable all keyboard and mouse input to a window, in case you want a window with output only.
Re-implemented the /afk format, with the option to write your own "Away From Keyboard" message.
Added the option to let text in a chat window fade out after a while.
We've limited the scrolling buffer in chat windows to 200 messages. If you want to read anything older than that, you'll have to use the logs.
Subscribed chat channels are now marked by a check sign instead of a different color in the Chat Config window.
The Chat Config window now remembers selected window, opened group folders and position of scroll bars when closed.
%t, %f and %m now work properly in pet commands.
It's now possible to rename the "Default Chat Window".
/group, /g and /ch now accept partial channel names, providing the partial name isn't ambiguous.
You can now send messages to channels not assigned to the window you're currently typing in, e.g. through the use of /g or /o.
PageUp and PageDown may now be used to scroll text in the chat window which currently has focus (i.e. the one where you'll start typing if you hit Enter).
If you write a non-existing chat command, you will now get an error message explaining this.
Vicinity chat and system messages have been split into two channels.
System messages are now by default white, not red. Note that some messages from the game override any color settings on the client.
The default red color on some text has been made a bit brighter to make it easier to read.
"/r text" will now send the entire text, not just the first word, to the most recent person who sent you a tell.
"/reply text" has been added. It does the same as "/r text".
Technical
All help commands that can be written "/help CMD" can now also be written "/CMD help". An example is "/pet help" and "/help pet".
Fixed a crash bug related to corrupt or non-existent chat configuration files.
---Peill
