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Ryzom: Developer Diary @ IGN
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IGN.com brings David Cohen's Diary. Find out how the whole thing got started.
Ryzom isn't the first game I've worked on, although it is the first thing I've actually developed for the public. I started playing with scripts when I was 8 or 9, which my friends and I would snag out of magazines. They were few and far between though, because it was early 80's and the PC was still very young, but we tracked down articles with lines of code written by the most passionate people.