<Virigl> Hello everyone! Welcome to the latest Saga of Ryzom developer chat.
<Virigl> We'll be starting to take questions in a few minutes, so
get them ready, but first David Cohen would like to say a few words.
<kaeru> Greetings everyone !
<kaeru> very happy to be here with you guys today :)
<kaeru> Before I leave the floor to Vinc, I'd like to give a
little update regarding the recent decisions we took (launching SOR in
september instead of june).
<kaeru> SoR is now in focus beta and we are happy with the
results so far. We are addressing the different USPs and game systems
in much more details and one by one (as opposed to all at the same
time).
<kaeru> The feedbacks we get are much more accurate and detailed,
and we are able to correct and tune things up a lot faster so that most
of the time a bug declared in the morning is corrected the next day
in-game. Also, the tunning process is much more efficient (in the
coming days, we'll have a new patch that integrates the latest
modifications for xp gain).
<kaeru> Also, our investors are very supportive and passionate
about the game, (which is find of rare in this industry). Our partners
(themis, mdo and Jolt as well as mc2 and trisynergy) are also on the
same page and we have been able to reschedule things properly thanks to
everybody's efforts.
<kaeru> I also wanted to let you know that we very well
understand the frustration that focus beta is imposing for all those
who are not in it.
<kaeru> But, but but but... the game is getting better everyday, and soon we'll ramp up.
<kaeru> and we are looking forward to have the open week-end
<kaeru> we are working on the events tools too :)
<kaeru> (which is very cool, because I like this part of the game very much)
<kaeru> (Vinc is mocking me right now)
<vinc> pffff
<kaeru> (the cat is doing this at home, and here I have Vinc)
<kaeru> anyway :) I will let Vinc take over now to tell more about what we do now on the game
<kaeru> but I still here
<kaeru> (my turn to get on the top of his head)
<Virgil> Actually, I'm going to jump in for a moment ;)
<Virgil> We'll be using the same process we did last time -
first, message either Landslide or Moll with your questions, and we
will begin answering them in the channel here
<Virgil> There is no set topic for the chat this time, so feel
free to ask whatever you'd like. Not all questions will be able to be
answered yet though.
<Virgil> Also, Guides and GM's are ineligable to ask questions. Sorry guys :)
<Virgil> You can start sending questions now - please only
message them with questions thouh, they won't be able to answer them or
chat directly :)
<Virgil> And here we go
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(Numar|corizo) the story is concepted for 8 years. How will the players be integrated? (roleplay-guilds, everybiody etc...?) A: <Vince> this will be done via 3 means (layers):
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<Stormy> Will the game be released simultaneously in all A: <Vince> SoR will come out in all countries (US & Europe) in a |
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<Zaio> why did you decide to postpone on a 3 month basis, and not 1 or 5? A: 3 months for several reasons :
all in all, 3 months is not a very wide time frame. |
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<FLoorfiLLa> Question: Will there be a function to train animals in the final version? A: <Vince> You must be meaning 'taming' I presume. So taming will be |
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Q: <w32-pray> Will there be a final open beta before the release and if yes, how many weeks before the release? A: <Vince> A final Open Beta is indeed scheduled, and should be 2 weeks before Release :) |
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<Thelos> Question: What is next on the release list for FocusBeta / what is the next main Focus ? A: |
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<schizo> hi ! is the server is now able to manage a large amount of users ? A: <Vince> afaik, it does :) and we will be doing a 'natural' stress test during the next free week-end :) |
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Q: <Morpeus> do I have to buy the game or can i use the beta client ? A: <Vince> I presume you mean: when SoR goes for release, will you have to buy the game? The answer would be yes. |
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<Horyatus> Will you add more face or details in the future and what? A: <@Vince> It is already in process in house :) Ingame, you will be able to do that via a specific skilltree: 'cosmetic' ;o) |
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<Zaio> will there be stanza that will be based on 'invisibility' in order to explore Atys? A: |
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<alexi> hello, i´m from germany and my english isnt very good. so my question, when does an open weekend come? A: |
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<Neas> Question: Will other classes be present, i.e an A: <Vince> class ermmm, we are skilled based ;) |
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<Lostsoul> Does Trykers and their land, will be available during (open beta) free week-end? A: |
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<Bulwey> Will it be possible to hire a npc-merchant who is able to store and sell item for the player? A: |
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<Scharrer> will the game be openclassed wihout any A: <Vince> as SoR is skilled based, any player can train any skill. |
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<FLoorfiLLa> Question: Will the ride-mektoub be enabled in the Focus-Beta? A: <Vince> Mektoub Mounts are still limited to my CS team for the moment :p |
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<Daeceleb> Will SoR have some sub aquatic life in the tryker land? A: <Vince> yup Daec, there will be sub aquatic life in the Tryker lands. Some you could guess, some you might not :) |
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<alexi> Will we can use the karavans spaceship/spacecraft in the future? A: <Vince> I have been talking about it with David lately. |
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<Daerile> if I choose to have a descent, when my initial A: <Vince> We had a devchat about that a few months ago with |
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<schizo> Are you afraid of World Of Warcraft, which is going to be released at the same time? A: <Vince> I haven't heard of any release date for WoW so far, blizzard... ;) |
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<jeoff2> Concerning gameplay suggestions, do you plan to implement a few features by patching, or the add-on way? A: |
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<lerrys> As soon as one approaches the large cities, one can A: <Vince> Gotta be talking about Pyr ;) |
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<LaLuneNoire> How will you manage guilds fame? How will you treat guilds which are too powerfull? A: <Vince> we talked about that in the devchat about guilds, shadow |
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<Daerile> Did you have a date for September's release? A: <Vince> all I can say for now is: early September :/ |
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Q: <Horyatus> Will you give more informations about hommin's cultures (fêtes, rites, ...) A: <@Vince> that question was done by a french ;) |
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<tarius> will there be a skill cap? or will we be able to max A: <Vince> you can cap all skills at 250 atm. |
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<Korigon> When Z problem will be fixed? I mean like bridges, A: <Vince> This issue is in process in house lately, so the mob will |
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Q: <Bulwey> Will the enzyclodadia-feature be ingame for weekends/final beta? A: <Vince> Encyclopedia won't be available before release :( |
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<dam23> hi there, how do you plan to make melee fighting more A: <Vince> This is part of FB, at the moment FBT are helping us on |
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<Daerile> Can you tell us more about the "cosmetic" skill please? A: |
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<Bulwey> Will accessoirs like earrings, anklets be visible on chars in game? A: <Vince> not at release :( |
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<Ceccil> Are you not afraid that after a while every body will A: <Vince> It is all about trade-off. |
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<Bulwey> I heard something about musician/bard skill. Will A: <Vince> that is not planed for release :( <kaeru> we are going to implement a music system, based on sample I am kinda of obsessed with this music system, so I will push it in as soon as humanly possible. |
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<alexi> Ähm i dont know about asking before, but is the price now known for SOR in the months? A: <Vince> SoR price will be comparable to other MMO when it releases. |
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<fAtkOs> will be any music in game and what it will be ??? A: <Vince> David is in the process of deciding whom will be doing <Landslide> disco! <Vince> and you can expect to have a theme per civilization also (if David finds the right person) <Vince> I bet landslide is some kind of Tryker! |
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<thirdEYE> Q: Do you have some details, how to make a ranged fighters life easier? I am talking about costs for ammo. A: <Vince> I don't have details atm, I know FBT are not all happy |
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Q: <saxon> will the map be bigger in the future ? Are there PVP areas planned like in Matis land? A: <Vince> You already have a PvP arena in Matis land, next to Yrkanis. |
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<Ceccil> Have you thought about the possiblity of dynamic A: <Vince> This is one of the point on which the prod team is looking into it. We have that idea for years now :) |
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<Horyatus> Can i be a Kami in other life ? :-) A: <Vince> not in version 1.0 :E |
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Q: <Amrill> Hi, it's about the (beta test) Free WeekEnd. Is there A: <@Vince> it will be specific week ends. |
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<Stormy> Will there be a Ryzom RPG book? Ryzom action figures? Ryzom music CD? T-shirts? Other Ryzom memorabilia? A: <Vince> hehe, I do have a t shirt :p |
<Virgil> I have a hat, it's very nice. :) Anyway, before we wrap this thing up, Vince has an announcement to make.
<Vince> oo yes, tomorrow will go live the Focus Beta Tester
Application Form, yogin and the CS have been working on that this week
:o)
<Vince> You will be able to find it on atys.ryzom.com
<Virgil> So, if you'd like to apply for the focus beta test,
please head to the community site and fill out the application over the
weekend :)
<Vince> you might have to join the community in order to access that page tho :)
<Virgil> Thanks for coming everyone, and if your questions didn't
get answered, please save them for next time. We weren't able to
discuss some topics this time, but every chat more things have been
finalized enough to talk about.
Landslide waves
<Moll> Bye everyone, thanks for coming :)
<kaeru> just to say that we have been preparing new community websites
<Virgil> Thanks for coming everyone :)
<kaeru> they'll be up soon (tm Vinc)
<Vince> tsstss
<kaeru> and speaking of goodies I made 2 SoR posters :D (one being 2 meters tall)
<kaeru> okay, thx everyone ;)
<Vince> see you soon on Atys on Fair Haven /wave the Fyros
<Landslide> baaai!

