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Dark Age Of Camelot: Servers Are Back, Way Early

| 25 Jun 2004 18:10

Article can be found here!

Goodness, I think this is some kind of record for us. Here are the notes:

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Dark Age of Camelot

Version 1.70d Release Notes

June 25, 2004

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NEW THINGS AND BUG FIXES

- There is a now a maximum limit of 100 Animist turrets that can be summoned within a 1500 unit radius. Attempting to place another turret in an area already containing the maximum will give an error message. Please note that this does not affect Animist bombers or Theurgist pets. This change should help our servers handle the strain of massive battles with turrets more effectively.

- Players can no longer submit a player market search until their previous search expires.

NEW FRONTIERS NOTES

- If you are of a higher realm rank/level than the player you killed, you now receive fewer realm points than you would if you killed a player with an equal or higher realm rank/level. Note that this adjustment works on a sliding scale. For example: A realm rank 9 player killing a realm rank 2 player will make considerably fewer realm points than when killing a realm rank 8 player.

With the advent of the realm war map fight locator, greatly enhanced transportation functions, and concentrated activity around keeps (with greater bonuses than ever before), realm points are far easier to get. It makes more sense to grant the greatest reward for the more challenging fights.

- Keep/Tower piece and door conditions are now saved correctly on a server reboot.

- Fixed a bug where, in certain cases, capturing a tower/keep did not reset its upgrade level correctly.

- You should once again see messages from the Pickpocket master level ability when also receiving an outpost bonus.

- Boats will now block line of sight.

- Boiling oil should now load and be visible more consistently at close ranges.

- (PvP Server) Only players in the owning guild of a keep can use the hookpoints and status functionality of a keep. If the keep is unowned, no one can.

Realm Ability Changes and Fixes

- The Shadowstrike realm ability should no longer fail with the "You don't think you can reach your target from there" error message in open areas. That error message should only appear when you try to use the ability in enclosed areas that you could not otherwise reach.

CLASSIC CAMELOT WORLD NOTES

Albion

- Scout Dherin will no longer spawn on top of Castle Sauvage. He will now spawn inside the tower, south of Castle Sauvage.

Midgard

- Edonia Rindasdottir will no longer spawn behind the zone wall in Yggdra Forest. She now spawns just behind the fenrir camp in an accessible location.

Hibernia

- Gemma has returned to Tir na Nog and set up shop again.

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