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Star Wars Galaxies: Holo clears up some controvertial issues...

| 27 Nov 2002 16:06

[FONT SIZE="2" face="Verdana, Arial" color="#ff0000"]Holocron[/font] Has cirtainatly had a late night in the office as he again posts a MASSIVE post on controvertial issues that have arised. Here he explains about: XP from PVP, Death Blows, Forceing Groups, Chefs and Dancers and finally some Final thoughts.
Heres a quick snippet from this post:

A game like this is like an ecosystem. Everything has their niche, everyone has a role to play. And yes, we designers we DO have to think of roles, and how things interact. We have to worry about limits, so that one "species" doesn't take over the whole thing.

Read this Very interesting post here !

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