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Final Fantasy: New Kingdom Hearts II & CoM Information

The following is from UltimagaWeapon from the GameFAQS forums:

KH PREMIERE PARTY
Today at Pacifico Yokohama`s "A Hall" there was an event so people can try KH:CoM and also KHII for the first time.

KH:CoM was divided between Agrabah(?) and Coliseum, and KHII was between "Beast`s Castle" and also the Coliseum.

KH:CoM
The game is about recollecting cards actually, fights are in real time like KH and when you press the A button you use the card that you can actually see, L and R buttons are for switching among the cards, press both L and R at the same time and you will hold the card, when you hold 3 cards, press L&R again to release all at the same time, if cards are compatible the cards will combine.
1 Fire Card= Fire
1 Fire Card + 1 Fire Card = Fira
1 Cloud Card = Summon Cloud Lv.1 (Buster Sword Slash)
1 Cloud Card + 1 Cloud Card = Summon Cloud Lv.2 (Multiple attack, Omnislash style)
1 Fire Card + 1 Simba Card = Fire > Summon Simba Lv.1 (Proud Roar, small area)
??? + ??? = Sonic Rave (It was there but I couldn`t do it ><)
After Lvl. UP you can upgrade either HP, CP (card points) or a third stat I didn`t understand (keyblade icon)
In the menu you can check your status, your deck(s) and your rare cards.
In the footage it appeared again the path in the grassy hill but this time it was Mickey with Riku!!! both with Unknown outfits, they where walking towards where the path divides and the red Unknown was waiting there, then it cuts and the KH:CoM logo appears.

KHII
Battle system refined, in the menu there are 5 options, "Fight", "Magic", "Item", "Trance" and the triangle button.
Sora fights a lot better now but there are still some of the old heartless, like Shadow, which unfortunately are still slow and dumb, so it was a bit too easy.
"Fight"
Sora seems to perform different combos at different circumstances unlike KH where it was always the same.
I also couldn`t understand the action of the square button, it wasn`t block but it also wasn`t an attack.
In air combos Sora looks like he is flying or something, in the footage they also combine air combo`s with magic or trance for more damage
"Magic"
All spells have been refined
-Fire, no longer a fireball that you throw but now it`s a ball of fire that swirls around Sora followed by some flames, it may connect several times if the enemy is at distance(think Blizzara from FFCC but faster), maybe toned down from KH.
-Blizzard, Blizzard from KH Version UP, ultra high speed, pistol style Ice Shot.
-Thunder, hits 1 enemy, unlike KH it doesn`t hit a small radius, but a bolt falls in the enemy (FF style).
In the shortcut you can use all four buttons now, in the game it was set as Fire, Blizzard, Thunder and Potion.
"Item"
Not much to say here now.
"Trance"
Selecting trance takes you to a submenu where you may select an ability, in the game there was only 1 ability (forgot the name, it was long), but it consumes 1 Trance Point, and the effect was that Sora and Goofy fused or something like that, but Goofy disappeared and Sora`s cloth became all red red and black, with red electricity around him, and holding 2 keyblades (hmm sounds like the Unknown in Hollow Bastion from KH).
His running, reaction speed, and number of hits in combo increased.
Also now the Square button makes a quick red energy, long range stab.
Normal combos looked really cool and there where 2 finishing moves, I don`t know how to manipulate it.
The air combos looked like Matrix and the finished combo looked like Zantensuken of Odin from FFT.
Also always I used trance it was always that Goofy that disappeared, but Donald always stayed.
You can`t use magic in trance mode.
"Triangle Button"
Perform action (Open, Talk)

"Auron"
Auron joins your party!, and fight against Hades and Cerberus.

"Mulan`s world confirmed"
In the KHII footage it appeared Mulan with a sword and Sora with the Keyblade protecting an old man.
And also Mulan using Mushu as a lighter to set the rocket on fire in the snow mountain.

Also, the new white enemies are called "Dusk"

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