News

Anarchy Online: Patches? We Don't Need No Stinkin' ... Oops.

| 27 Sep 2004 02:48

Anarchy Online patch notes for version 15.5.6

Game Mechanics

The Alien XP (AXP) gain has been increased with a factor varying roughly between 4 and 2.5. The highest increase is seen at the lowest levels, with the highest levels getting the 2.5 factor. This also means the AXP loss when dying has been increased.

You now get an informative error messages when trying to invite yourself to a
private chat group.

We've done some tweaking of how (and how much) healing draws attention from groups of enemies. E.g. Doctors should now have an easier time (though not necessarily an easy time) when involved in alien attacks.

City upkeep costs have been greatly reduced.

City Controllers will now "remember" their health level even when the server
restarts. This should thus be the last time you see a change in City Controller
health during downtime.

Quests

The missions to deliver items to Eco Red will now resolve properly when you
complete the task.

World

It's no longer possible to stay at the ICC Shuttleport beyond level 19.

Some more city areas have had their suppression gas level corrected to 75%.

Monsters and Non-Player Characters (NPCs)

Alien generals will no longer involve themselves in the battle if their
subordinates have been able to achieve the objective.

Torrith the Ancient has returned from his early retirement, figuring he would try camp some more players to reach Age Title 30 (Venerable) after all.

Items

We've added a smaller ECM tower. This tower is not as efficient as the larger one, giving one attack every 5 days on average when turned on. Apart from that it works like the larger ECM tower.

The MTI 99 Agent Match Pistol and MTI 99 Rebel Match Pistol had a too powerful Stun effect on them. This was a bug. The stun effect has been removed from the weapons.

The Nophex Cube has had its NoDrop flag removed, and will now be available.

While working on a better system for it we've disabled the entrance to Clinique Plastique.

GUI

Added option-panel checkboxes for controlling which windows should close when
pressing the Esc key.

Fixed the "Ignore user" entry in the friends view context menu.

The X button for closing a container window (e.g. loot window or backpack window) is now always visible.

The Faction window now displays the faction names correctly again.

Added an NCU icon to the mini-toolbar.

Fixed a bug causing items in one backpack to sometimes be rearranged when moving items between two other containers (like when looting items from a corpse into your inventory).

It is now possible to disable auto-arrange on the reclaim container.

The reclaim window now got its own config-entry (no longer share with corpses and chests).

You can now move your target and fighting target's health bars.

Username:  
Password:  
Video of the Day
Featured Videos