A small patch was a released today to fine tune some features and fix a couple of bugs. Below is the release notes for the patch.
Gameplay Changes/Improvements
[li] Fine tuning of spell resistance.
[li] Adjustments to the combat skills of certain mobs in some refugee lands .
[li] NPC won't sell any raw material above 100 in quality anymore. However, merchants still sell player's raw material above 100 in quality.
[li] Forage / Prospection xp was not distributed as it should.
[li] Skill tree problem fix for the close combat crafting issue.
[li] Crafting was adjusted in term of successfully making an item.
Bug Fixes
[li] Fixed an audio bug which made you hear incorrect sounds.
[li] Various problems with inventory transfer are fixed (this includes the mektoub inventory problem).