While indirectly related to the game itself, Jason Booth drops by the official forums to discuss the differences in the minds of the male and female gamer. He battles off claims of sexism in favor of a quasi-scientific look at what the differences between the two are:
The brain rewards us for improving these base mechanisms of thought. Games are, in a sense, a training ground for improving our thought process. When something is not a challenge, it gets boring, while something which is too foreign to our thinking it is too hard and effectively we turn off to it's challenge. Thus, games designed around fast moving objects or spatial reasoning will generally appeal to men more than women. It is much more likely for men to be attracted to these tasks, as they are in the 'comfort learning zone' for us. It's no wonder traditional video games held little interest for women, they were almost all about fast moving objects and spatial reasoning.
There is plenty more to read here. Want to discuss it further? Feel free to start a thread in our forums to toss in your two coppers.
