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Dungeons And Dragons Online: DDO News: Nerfing

| 20 Jan 2005 21:30

While it may be a bit early to discuss nerfing things in DDO, Xundau tries to assuage some fears, but explains why they may still be necessary.

The bottom line is that we recognize that nerfs are bad. We'll still turn to them as a last resort if we absolutely need to, but we know the negative effect they have on the player community and the health of the game in general. We feel that nerfs can be largely avoided by good up-front design and thorough testing, and we have both in spades, as well as a tried-and-tested ruleset.

Feel like discussing nerfs a bit further? Start by reading Xundau's entire post.

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