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City Of Heroes: Energy Transfer Change

| 25 Mar 2005 14:43

Geko, Cryptic Studios Game Designer, stopped by the Official City of Heroes boards to tell us about a mistake for Energy Transfer.

A Release note for Energy Transfer seems to be missing. Let me explain the change here:

Energy Transfer was modified to do more appropriate levels of damage to the user, based on his level. A Disorient effect was also added to the Target.

Why was the change made? The 'cost' of energy transfer was meant to be a significant portion of the user's health. Prior to the change, this "significant" amount was about 35 hp of damage. At level 35, a Tanker has about 1500 Hp, so this was insignificant compared to the Tankers HP, the END cost of the power and the Damage of the power on the target. With the change, at level 35, the damage to the caster is about 138 dam, which is still only about 9% of their total health.

Sorry for the missed notes.

Here's the Thread

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