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Dungeons And Dragons Online: DDO News: Stormreach Atmosphere and More Abstracted Travel

| 13 Apr 2005 19:19

Nothing conclusive, but Xundau responds to a post of someone talking about how Stormreach, the main city, should appear. On top of that, he adds a little bit on how abstracted travel will work:

The purpose of abstracted travel is to skip the boring, uneventful stuff. So if you're going somewhere that's hidden (a long-lost temple that's rumored to exist three days west of Stormreach) or that's heavily guarded (a hobgoblin fortress), chances are you're going to have to start in the wilderness, well away from your final destination.

See the post, which includes the quotes about Stormreach that Xundau is replying too, here.

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