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Dungeons And Dragons Online: New DDO Q&A @ GameZone
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Ken Troop and David Eckelberry chat with GameZone in a new Q&A. This is where the snippet goes:
Armor and weapons can suffer damage in combat; characters who suffer damage may also suffer some item deterioration depending on the quality and durability of their equipment, and the strength of the blow involved.
A primary goal of this system is to preserve the economic balance in the world of Dungeons & Dragons Online. Spellcasting characters mostly suffer from needing to reload through components, melee-focused characters must deal with item wear, and ranged-combat characters must replenish their ammunition.
There is plenty more to read here. As per usual, it's a good read. Now if they'd only tell us when alpha begins...