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City Of Heroes: Blaster Damage

| 25 Apr 2005 22:31

Shortly after CuppaJo posted the latest version of Ask Statesman, the man himself stopped by the Official City of Heroes Boards to elaborate a little more on blaster damage. Here's what he had to say:

Thought I'd post a further explanation about the Blaster damage explanation in "Ask Statesman."

That was - and is - the reason why Blaster damage is capped lower than Scrappers. I did forget to add that the ranged attacks of mobs deal less damage (typically) than melee attacks - and the Blaster is generally the target of ranged attacks.

But many issues have come up - most notably, the perception that Blasters are too fragile at levels 35+. Their damage potential does not compensate for their low hit points.

And, of course, there's the complaint that some Secondaries have too many melee attacks - something that the Blaster avoids at all costs.

At the moment, Scrappers, and to a lesser degree, Tankers, are being analyzed. Once we establish a baseline, then we'll be in a better position to look at Blasters.

Here's the Thread Ask you can imagine the thread heated up rather quickly.

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