As we all want more from any game, and especially DDO, some people take to the forums to add their requests. In this case, David Eckelberry responds to a post about adding Half-Orcs with some behind-the-scenes insight:
While I understand and deeply share your "desire for more", it's actually harder for artists to model character avatars, with their vast suite of appearance variations and animations, than it is to add a single new monster. Or so I've come to understand things, being a designer that has to request things from skill artists... trust me, you don't want to see my stickfas that would shame Atari 2600 "rpgs."
While nothing earth-shattering, it's always pleasant to hear from the dev team and what standards they hold themselves to. Check out the post here.
