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Dungeons And Dragons Online: WotC News: Heroes of Battle Designer Interview

| 11 May 2005 06:03

Heroes of Battle Designer Interview
Interview by Bart Carroll
Here's a snippet from the interview available at the Wizards of the Coast site:

David Noonan: The fundamental concept behind the book was pretty simple: Show the reader how a battlefield can make a really good dungeon. Though it's not a dungeon in the literal sense, a battlefield is nevertheless a site full of dangers and enemies, in which characters can run around fighting, looting, and undertaking missions and quests. Sounds like D&D to me.

The interview provides a good look at what you will be able to find in Heroes of Battle. Read the full text here.

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