Well as you can imagine, with I4 going live there is already talk of what will be in I5. Well Statesman stopped by the Official City of Heroes boards with "some" information. Here's what he had to say:
Just wanted to cover some of the things that have been posted...
skills - unlikely
new zone - likely
new missions & task forces - likely
new power sets - likely
new events - likely
He then stopped by again to clarify about skills:
I'll be clearer - Skills are NOT in I5.
Statesman then again revisits the boards with this explanation of why skills aren't going to be in I5:
Why aren't Skills in I5?
First system wasn't that fun. It was only in the design stages and I couldn't see how we could get it in and add enjoyment to the game.
Second system was a lot easier to create the basics, but there was a huge amount of implementation behind it. In essence, it was like we were recreating the combat system and all the villains in the first release.
We could have rushed like mad to get that in - but we would not have had time to give it polish. Even worse, we'd only have the bare minimum of what the system was meant to be. Given that reality, we decided internally not to release it with I5.
When will it be released? Hmmm. That's a good question. There's lots of pressing feature requests from the boards (character x-fer, new archetypes, etc.) that are important. We'll continue to look for ways of getting the SSOCS into City of Heroes.
I guess that answers that question.
