[big]Augmentation Gems[/big]
Posted By Ibn on 23-May-2005
Throne of Destiny provides a brand new way to spend experience points: Augmentation Gems. These gems provide new and unique ways to enhance your characters. By completing a quest to acquire a gem and paying an experience point cost, you can add a new permanent ability to your character. These gems are a new form of character advancement for the most powerful heroes in Dereth, and can only be found in the Throne of Destiny expansion pack.
To acquire an Augmentation, you first need to obtain a Blank Augmentation Gem. Once you've found one of these, bring it to one of the NPCs listed below. Each NPC carries a different Augmentation Gem, which he or she will exchange for a Blank Gem or one of the other Augmentation Gems.
Once you have the Augmentation Gem you want, and enough unassigned experience points to pay for it, simply use the Gem and the new Augmentation will be added to your character! Some types of Gems can be used more than once to further increase your new ability, others can only be used one time. You can always open your Character Information panel to see which Augmentations your character has acquired!
Below is the complete list of Augmentation Gems and providers that will be available at the launch of Throne of Destiny.
Innate Attribute Augmentations
Cost: 500 million experience
Each of these Augmentations will increase one of your innate attributes by five points. No innate attribute can go above 100. You may use up to ten of these Augmentations over the life of your character.
Example: My character has an innate Coordination of 75. After using an Oswald's Enhancement gem and paying 500 million experience, my character will have an innate Coordination of 80. I could then use nine more Innate Attribute Augmentations by acquiring the gems and paying the experience point cost, although I could only use 4 more Gems on my Coordination.
The Keepers of these gems can all be found at the Fiun Outpost in the Halaetan Isles.
Name: Reinforcement of the Lugians
Attribute: Strength
Keeper: Fiun Luunere
Name: Bleeargh's Fortitude
Attribute: Endurance
Keeper: Fiun Ruun
Name: Oswald's Enhancement
Attribute: Coordination
Keeper: Fiun Bayaas
Name: Siraluun's Blessing
Attribute: Quickness
Keeper: Fiun Riish
Name: Enduring Calm
Attribute: Focus
Keeper: Fiun Vasherr
Name: Steadfast Will
Attribute: Self
Keeper: Fiun Noress
Tinkering Specialization Augmentations
Cost: 1 billion experience
Each of these Augmentations will allow you to Specialize a Tinkering skill. The skill will use the Specialized rate of advancement and will receive a +10 innate bonus. You must have the skill trained to use this gem. If you complete the quest to unspecialize a Tinkering skill after having used this Augmentation, you will receive back the experience you have spent in the skill but will not actually unspecialized on untrain the skill. The Keepers of these gems can be found in Cragstone. Each Augmentation may be used once.
Name: Jibril's Essence
Skill: Armor Tinkering
Keeper: Joshun Felden
Name: Yoshi's Essence
Skill: Item Tinkering
Keeper: Brienne Carlus
Name: Celdiseth's Essence
Skill: Magic Item Tinkering
Keeper: Burrell Sammrun
Name: Koga's Essence
Skill: Weapon Tinkering
Keeper: Lenor Turk
Name: Ciandra's Essence
Skill: Salvaging
Keeper: Robert Crow
Might of the Seventh Mule
Cost: 1 billion experience
Keeper: Husoon of Zaikhal
Each use of this Augmentation will increase the total burden you can carry by 20%, and this Augmentation can be used five times over the life of your character.
Example: My character can carry 10,000 Burden Units of equipment before he becomes overburdened. After using this Augmentation Gem, he can carry 12,000 BU before he becomes overburdened.
Critical Protection
Cost: 1 billion experience
Keeper: Piersanti Linante of Sanamar
This Augmentation grants your character a 25% chance to avoid taking a critical hit in NPK combat and a 5% chance to avoid a critical hit in PK/L combat. If you have this Augmentation and are struck with a critical hit, you have a chance of reducing it to a normal hit. When this happens, you (and your attacker, if you avoided a PK/L critical) will receive a special text message. This Augmentation may only be taken once.
Ciandra's Fortune
Cost: 1 billion experience
Keeper: Kris Cennis of Cragstone
A character with this Augmentation will gain an extra 25% amount of material each time he or she salvages. This Augmentation can be used four times over the life of your character, for a total of 100% extra material.
Innate Renewal
Cost: 1 billion experience
Keeper: Alison Dulane of the Bandit Castle
This Augmentation will greatly increase a character's rate of regeneration of Health, Stamina and Mana - when lying down. This Augmentation can be used twice - the first use will give your character a regeneration rate of double the base; the second will give your character triple the base regeneration rate. Again, this is only when the character is lying down.
Archmage's Endurance
Cost: 1 billion experience
Keeper: Nawamara Ujio of Tou Tou
Any spell that has a duration, when cast by a character with this Augmentation, will have its duration extended by 20%. This Augmentation can be used five times, each time granting an addition 20% of the base duration, for a maximum duration increase of 100%. This applies to any spell with a duration that you cast, including spells that you may cast on items or on other players, even Fellowship spells.
Clutch of the Miser
Cost: 2 billion experience
Keeper: Rohula bint Ludun of Ayan Baqur
This Augmentation reduces the number of items dropped by a character upon death. Each use of this Augmentation reduces the number of items dropped on death by five. The Augmentation may be used up to three times over the course of a character's life and can potentially even reduce your death items to zero. This Augmentation does not change the number of items dropped in a PK death.
Charmed Smith
Cost: 2 billion experience
Keeper: Lug of Oolutanga's Refuge
A character with this Augmentation gains an extra 5% to the chance of successfully imbuing an item. This can increase the maximum chance of a successful imbue to 38%. This Augmentation can only be taken once.
Innate Resistance Augmentations
Cost: 2 billion experience
Each of these Augmentations will grant a character 10% innate resistance to one damage type. Only two of these Augmentations may ever be used, but you may use any combination of two. For example I could use two Fiery Enhancements to give my character 20% innate resistance to Fire damage, or I could use one Fiery Enhancement and one Icy Enhancement for 10% resistance to Fire damage and 10% resistance to Cold damage. The Keepers of these gems can be found in Hebian-To.
Name: Enhancement of the Mace Turner
Element: Bludgeoning
Keeper: Nawamara Dia
Name: Enhancement of the Blade Turner
Element: Slashing
Keeper: Ilin Wis
Name: Enhancement of the Arrow Turner
Element: Piercing
Keeper: Kyuoju Rujen
Name: Storm's Enhancement
Element: Electric
Keeper: Enli Yuo
Name: Fiery Enhancement
Element: Fire
Keeper: Rikshen Ri
Name: Icy Enhancement
Element: Cold
Keeper: Lu Bao
Name: Caustic Enhancement
Element: Acid
Keeper: Shujio Milao
Shadow of the Seventh Mule
Cost: 4 billion experience
Keeper: Dumida bint Ruminre of Zaikhal
This Augmentation unlocks an eighth pack slot on the character that uses it. It may be used once.
Enduring Enchantment
Cost: 4 billion experience
Keeper: Erik Festus of Ayan Baqur
This Augmentation will cause any spells cast on a character to persist after that character dies. This includes both beneficial and harmful spells. This does include PKL deaths, but does not include PK deaths. This Augmentation may be used once.
Quick Learner
Cost: 4 billion experience
Keeper: Rickard Dumalia of Silyun
Any character with this Augmentation will earn an extra 5% experience from all creature kills. This does not apply to quest experience, PK kills or experience earned in any way other than creature kills. The extra experience does get shared with the character's fellowship and passed up to the character's patron normally. This Augmentation may only be used once.
