From the AC:DM Site:
[I]Creature rebalancing this month included a massive overhaul of the defensive abilities of creatures in the game. The skill that was most affected by these changes was missile defense. Over the past few days we have been taking player comments, in-game and out, using the information gathered and collating data with which to run tests on our internal servers.
One interesting aspect of hunting that is now more of an issue for missile characters is their distance from the target. We are not entirely satisfied with the impact this is having on missile in uncontrolled game situations, and we are considering possible changes to this dynamic to be implemented as part of the April update.
[/i]Hehehe. *gets her CS Atlatl ready for April*
