Bunch of stuff today.
September Update
Not much new to report on the September update. Things are moving along well though. We have a follow-up status meeting on Thursday.
You probably saw Scenario's post. While those of us on the AC team are sad to loose him to another project, we're very happy that he's with Turbine and he has been helping us (and me personally) a lot with the September update and other AC issues. Dave "Crowley" Javier also posted a quick update on the work he is doing on the September update as well.
Open Issues
I know you guys have a lot of questions about some open issues such as the high-res textures, new artwork, Dawnsong, etc. I don't want anyone to think I am blowing off those concerns. I just don't have an update for you on them. Right now our focus is on the September Update, live events, the move, and the day-to-day activity of keeping the service going. That's not to say there isn't room for other suggestions or concerns, but I did want to be upfront and let you know that right now our focus is on those things.
Live Events
The Live Events went well yesterday and participation was great! If you missed yesterday's events, don't worry. We'll be doing plenty more. We've also posted an account of one of the events on the website along with screenshots.
http://ac.turbine.com/?page_id=391
We'll be posting these about twice a week to give everyone a chance to see what occurred during some of the events. I also want to start getting more content on the site and this is the first step towards that. If you take part in an event and want to submit your own account of what transpired please feel free to e-mail it to us along with screenshots to ac1stories@turbine.com. I'd really like to start getting your stories on the site as well as our content.
Message Boards
I've lowered the post delay timer from 360 seconds to 90 seconds. We'll tweak that number depending on how things go, but 6 minutes seems a little too high to me. If everything goes fine, I'll keep it at 90 seconds.
Last but not Least
I don't have an update on that good news I mentioned yesterday yet. Just to clarify though, the news doesn't have anything to do with development. It probably won't affect most of you directly, but it's something I think people will be happy to hear we are doing. I am hoping we can announce it by Friday.
