Version 16.0.2 - 06 Oct 2005
- Pet Command Changes. Pets will now return to the last issued default behaviour after attacking.
- If your pet was on /pet behind (i.e. don't agro anything unless it is actually attacked itself) it will return to that passive state after it finished killing the target it is told to attack.
- If the pet was on /pet guard (i.e. agro anything that attacks the player or their party) then it will return to that state after killing the target it was told to attack.
- Please note that pets will always default to /pet guard when zoning or being created for the first time.
- The Clan Nanomage Shadowbreed should now work as intended.
- Team-mates should no longer get PvP flagged by area-of-attack (aoe) attacks from other people in their team.
- Ingots have been removed from all the drop tables of Shadowlands mobs.
- The lag occasionally experienced when passing through doors in missions should now be greatly improved.
- The Unicorn gatekeeper has been issued with new timekeeping equipment and should now open the Alien Playfields gates on time
- Fixed Biomare mission quests that gave the wrong mission description.
- Mobs should no longer disappear or warp out of combat unexpectedly.