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City Of Heroes: Ask Lord Recluse

| 6 Nov 2005 17:50

The Ask A Dev series wraps up with Lord Recluse!

CODE NAME:

Lord Recluse

What is your role in the development of CoH and/or CoV?

I am the Senior Designer for City of Villains. It's been my job to lay out the overall design for the game, working closely with Jack Emmert (Cryptic Studios overall lead designer/Creative Director) and the rest of the leads on the team. This covers all sorts of things - deciding the background and gameplay we want in each zone, writing up new features to add, working with software and art to get features implemented, and generally creating the world and play experience that goes with being a villain.

If I make this sound like I did everything or thought of everything for CoV, I didn't. Manticore had the reins on the mission elements, Captain Mako created villains and story from sketchy zone descriptions, Positron watched over integration with existing CoH systems, Geko made our crazy ideas into powers, and War Witch was instrumental in putting it all together. And of course Statesman was watching over everything to make sure I didn't violate the spirit of the game.

To ask your question, visit the Ask Lord Recluse thread and post.

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